Hi! I have already modified my mini, but i cannot find the blastem core for retroarch in a supported file type? Do you know where can i find this one?
Thanks!
Thanks!
What file type are you on about?Hi! I have already modified my mini, but i cannot find the blastem core for retroarch in a supported file type? Do you know where can i find this one?
Thanks!
Hi! Mega drive retroarch modification is compatible with .so file type. I downloaded the blastem core from retrodev site. There is a lib folder with 3 .so files in the downloaded file, but the core doesn't run..What file type are you on about?
That would likely be source code.Hi! Mega drive retroarch modification is compatible with .so file type. I downloaded the blastem core from retrodev site. There is a lib folder with 3 .so files in the downloaded file, but the core doesn't run..
LibRetro has a guide that shows you how to get it running on a Genesis/Mega Drive Mini: https://docs.libretro.com/guides/install-genesismini/Hi! Mega drive retroarch modification is compatible with .so file type. I downloaded the blastem core from retrodev site. There is a lib folder with 3 .so files in the downloaded file, but the core doesn't run..
Not that I have seen a RetroArch arm core of Blastem but the standalone Blastem binary is available for arm in general. Evercade devices have used it for Genesis emulation on armv7 Rockchip SoCs for 2 years.Blastem won't run on there because it only supports x86 processors. The soc in the megadrive mini is Arm-based.
That's really interesting, I don't know much about the evercades and it's actually pretty cool to learn that they use Blastem. Is that actually a binary that can be used on other Arm devices?Not that I have seen a RetroArch arm core of Blastem but the standalone Blastem binary is available for arm in general. Evercade devices have used it for Genesis emulation on armv7 Rockchip SoCs for 2 years.
I'm not familiar enough with building binaries from source on Linux to know if it could be used on a 'like' platform without rebuilding it or not. That said, I do use retroarch cores from other armv7 platforms on Evercade with about a 70% success rate. Most failures are due to dependencies either not being present in the Evercade OS or being an incompatible version (usually SDL it the culprit).That's really interesting, I don't know much about the evercades and it's actually pretty cool to learn that they use Blastem. Is that actually a binary that can be used on other Arm devices?