As per usual, it's a case of "I'm alright, Jack. Don't know what you're complaining about." from the people who have the best of the deal.
You get the games first, you pay the lower prices, so you can't see why we have a problem with 'the system'.
At least awdofgum is honest, and worries about paying more, so thinks things shouldn't change ... you can respect honesty like that ... its people who say 'the system' doesn't need to change, for whatever unreasonable point, because they can't just admit that a level playing field for all would actually be slightly worse for them.
If you are a working parent, who plays games, and who's kids play games ... let's face it, most kids play games now ... and you'd prefer to have them playing originals, but you simply can't justify the price, it's hard.
I make a damn good living doing what I do ... I am well paid, working in the entertainment industry, but I can't justify the price of many releases ... some I can, as they have a decent lifespan, due to replay or multiplayer, for instance, but some, I can't ... so, these I either fork out the inflated prices for, or I get as a pirate copy.
The games industry are nickel and diming themselves out of pocket by keeping prices as high as they are, in certain regions.
Pricing is a factor in piracy ... the regions with the largest amounts of piracy are the regions with the highest games prices.
The U.S. has some of the lowest piracy rates in the world ... due, in part, to low prices ... whereas Australia, for example, has possible the highest piracy rate among the Western nations, due almost entirely to ridiculously high games prices.
Brazil is another great example ... they pay what is probably the highest prices for games ... so high that they are a luxury for the affluent or the compulsive game fan ... so, they resort to piracy, in high numbers.
Drop the prices a little, and more originals will be bought ... yes, you will always get the 'something for nothing' people, but basically, for whatever reason, be it snobbery, collecting, a sense of responsibility towards the laws, or a sense of loyalty to a favored developer or publisher, most people want to own original games.
A small price drop equals higher sales. It's common business sense .... You make just as much money selling 1,000 copies at £30 each, than you do selling 750 copies at £40 each, even factoring in production costs, as factories give you a better price on larger orders ... bulk = discount.