Homebrew Question MAME 2003 (and MAME 2003-plus) RetroNX cores: how to enable samples?

ConsummatePro1

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Several games in MAME 2003 require samples for proper sound emulation (eg. Galaga's explosion, Donkey Kong's thumps, and Mario's foot steps, Q*bert's cursing), which are enabled by the "samples" directory containing the zipped sound files.

Do the MAME2003 and MAME2003-plus cores currently support samples, and if so, where do you put the samples directory?
 
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