Could you give more details how to use generate_html.py please? What do I have to declare for {code.bin} and {version}?For payload532.html, use generate_html.py in libwiiu/framework
code.bin for your firmware version and your firmware versionCould you give more details how to use generate_html.py please? What do I have to declare for {code.bin} and {version}?
Scuba added a way to launch a game directly at loadiine launch, no GUI at all, it just automatically launch a game that you define in a config file.@Cyan what do you mean by autoboot in the changelog 0.2 ?
Does anyone find the exploit does not working when using tubehax DNS or is just me
I also can not get it to work.Not getting it to work at all on 5.3.2. More or less new console, haven't tried any exploit stuff on it before, finally got the kernel exploit working after a few hours. However, loadiine GX2 won't launch. I've tried the nightly build, the stable build, and the sd card build (the .elf's in the right place on the SD) and while the kernel exploit works, relaunching the exploit either hangs, crashes, or goes to a white screen with "Wii U" on it in the lower right (which then hangs). I'd check to make sure the SD card's working, but I honestly have no idea how to check that. I'm at a loss here.
Using scuba156's launcher site, by the way.