Hacking Loadiine GX2

  • Thread starter Thread starter Cyan
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Hey guys,

since it is the April Fools' i though i would put something fun out to this place.

Here is Loadiine for everyone :)! You don't even need a WiiU for it.
http://www40.zippyshare.com/v/TX7aBXYz/file.html


Just extract that archive to some folder and put your games with the meta folder inside (necessary!! actually only meta is sufficient) into the resouces folder inside that directory. For example "loadiine/resources/some game name/meta". It is recommended to use this application with more than one game ;). Try pressing different keyboard keys to see different kind of effects (My person favorites are the arrows, w/s/a/d and tab).

PS:
This is the OpenGL4 application I wrote before loadiine gx2 which we used to test out and build up the icon carousel and its countless parameters. You can try modifying all the parameters by pressing different keyboard keys (i dont even remember them all myself but i could get a list out of the source code) and see if you find yourself a perfect setup ;).
You will need a OpenGL3+ compatible graphic card to run this and a Windows OS (i could compile it for linux too though).
Could I use this to set up all my games and prepare them until the next exploit releases?
 
Just tested devils third and fifa 13 (dont ask) both work great again. Very stable build, no idea who made it or what the change log is. It haunts me...
So Fifa 13 doesnt freeze the Wii U when trying to get back to loadiine through the home button...?
 
I'm getting this error when loading the web exploit for the second time. The files are all on the SD card in the right place, any suggestions?
 

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Hopefully kernel 550 release soon tm... XD

Code for 550 and 551 support added by NWPlayer,but the exploit is needed,and we don't have it...
 
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I'm having troubles!!!
I can perfectly load TLoZ TP HD on Loadiine GX2 but when I try to load MK8 I always get an error.
I'm on 5.5.1 and using browserhax as entrypoint to HBL.
 
I'm getting this error when loading the web exploit for the second time. The files are all on the SD card in the right place, any suggestions?
Is it in the console when you go into the app tho? Step one, step two is just to reformat and someone else would know better than I how to do that
Is Mario Kart exit to home fixed? Is this new version direct boot compatible or does it need hbl?
It's never broken on me so I assume so
I'm having troubles!!!
I can perfectly load TLoZ TP HD on Loadiine GX2 but when I try to load MK8 I always get an error.
I'm on 5.5.1 and using browserhax as entrypoint to HBL.
What error, specifically?
 
Yes. I used GX2SD.

Thanks dongchaotina, is this correct?

1. Load the HomeBrU by hosting it by internet browser.
2. Click AIO Kernel exploit -> Press B for Loadiine Kernel (Browser restarts)
3. Load the HomeBrU by hosting it by internet browser.
4. Click on TCP Gecko (exits)
5. Load wiiu.rapidraid.de by internet browser.
6. Click GX2SD
7. Load the game and Load save game
8. Run XCXgecko inputing my wii u IP

Thanks.
 
Thanks dongchaotina, is this correct?

1. Load the HomeBrU by hosting it by internet browser.
2. Click AIO Kernel exploit -> Press B for Loadiine Kernel (Browser restarts)
3. Load the HomeBrU by hosting it by internet browser.
4. Click on TCP Gecko (exits)
5. Load wiiu.rapidraid.de by internet browser.
6. Click GX2SD
7. Load the game and Load save game
8. Run XCXgecko inputing my wii u IP

Thanks.
You're welcome.
Are you using wiiU of version below 5.4.0?
I am using 5.4.0 and the steps is like 565678.
Xenoblades will have PyGecko/TCPGecko enabled at launch.
 

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