If you could mention your preferences, in order if you feel like it, ones you hate, one's that aren't intuitive or are clearly too difficult to code, ideas that aren't mentioned that you think should be there...or one's that are just too darn mental.
I'll basically touch upon those ideas that I like or warrant my attention, those that I don't comment on are basically one's I don't really have much interest in, e.g. the roulette scrolline ones. While the ideas are cool, they're not such a hot topic for me, and [member='spacepimp'] maybe you should give theme creation a try. If you speak with some of the talented themers around maybe there are ways to get a similar effect that might please you and possibly get similar results that you and [member='Maxternal'] are describing.
5/10. Sourceflow - displaying the source menu in a coverflow/Sourceflow Refinement
For me, this is my number one quirk with WiiFlow. While I'm thoroughly enjoying the efforts of all involved in creating the sourceflow menu (shot out to [member='mastershoes']), [member='abdallahterro'] and [member='Fledge68']) I still feel it does fall short on how Wiiflow can 'Flow' and present things.
I'll keep it short and simple. My preference would be 3D icons of the consoles themselves that we scroll through just like covers for Wii/GC games. We then click on a console it takes us to the games and we continue "Flowing" through game views, if not then a cover for the console itself. Whether they have the icons already created by community members on the cover or new fanart w/fullcovers that have a synopsis on the back, I would be pleased, as long as the 'Flow' is maintained it feels consistent,neat and part of a whole experience. Even something similar to the hombrew view with console icons would be cool.
I don't know if anyone else agrees but the source menu sometimes feels out of place in an environment like WiiFlow which is full on 3D, up until you start scrolling through the games for the console of course
6. Coverflow button options
Awesome idea, after a stable release maybe something like this can allow an advanced user full control over how they like to navigate through WiiFlow. Would be neat and interesting to see if it could be pulled off. Maybe somewhat of a challenge for Fix or maybe not since he's pretty fucking skilled
7. Tool Tip
This would take away from the minimalism of WiiFlow and while the idea is neat, I think the icons themselves are fairly self explanatory and I think that the icons are going to start getting cleaned up even more since we have a home menu now (Great Idea by the way Fix, been waiting a long time for that one). If someone really needs to see what everything does there's a help file now that can be seen right in WiiFlow, which should help clear things up for the technologically challenged
8. Right click context menus with icons and/or text
Again I feel this falls into the range of the tooltip idea where it takes away from the minimalism feel and would clutter the screen and overall experience that WiiFlow is intended to have. Hopefully since things are starting to get cleaned up thanks to the Home Menu, WiiFlow will have the capability to keep everything intuitively simple and as shortcut free as possible, unless we "the users" want to keep the shortcuts and can enable them or disable them in the .ini at our leisure.