Kinect Hybrid Games...

Discussion in 'User Submitted News' started by tigris, Nov 5, 2010.

  1. tigris

    tigris Sentient Existential Anthropomorphic Sweet Potato

    Jun 19, 2010
    The Tibetan Himalayas
    Alex Kipman, the brain behind the development of Kinect, has told that there are games on the way to the Xbox 360 which will feature hybrid control methods, utilising aspects of Kinect and traditional controller technology.

    Speaking in a two-part interview, the director of incubation spoke at length about the future for both Kinect and controller-based input, despite stating adamantly that he felt the controller to be the "greatest single barrier between the consumer and gaming."

    "We'll continue to have controller-only games. We love controller-free games, we love Kinect experiences and we'll continue to grow our set of those as well. What we haven't really talked about, but exist, are hybrid games," offered Kipman.

    "Games that are using the controller, which we know and love, and pieces, if not all, of the Kinect experiences to again make those experiences more immersive, more fun and more emotionally connected."

    Earlier in the interview, Kipman said that he stood by the statement about controllers being a barrier to entry for new consumers.

    "I couldn't stand behind that statement more strongly. As I look at technology I find people in my genre of work are busy putting more gadgets and more gizmos in your hand. In this world you're having to take more time to learn technology and you become essentially enslaved to it," claims Kipman.

    "Our world is a world that's trying to turn that on its head. A world that starts to say, 'hey, I can make you the centre of this experience'. I can create technology which fundamentally understands you. I can switch from you having to understand technology to technology understanding all of us."

    In the interview Kipman also admitted that some of the technology used to showcase Kinect when it was first unveiled has been scaled back or dropped - Lionhead's ambitious Project Milo "was never really a product" according to the technologist.

    And the option of scanning in objects to be used in-game - as demonstrated in the initial E3 Project Natal reveal video - was one of his ideas that consumer feedback deemed pointless, leading him to conclude that sometimes "you have to admit that you're stupid."

  2. PeregrinFig

    PeregrinFig A miserable little pile of secrets

    Jun 18, 2010
    United States
    This made me think of playing a game like Call of Duty, and using Kinect to dodge bullets Matrix-style.

    I personally love traditional controllers, which is why I prefer playing games on an SNES or N64 than motion-controlled Wii games. But, I guess that's irrelevant since I've been a gamer for the last 12 years or more, and they claim controllers are a barrier to new consumers.
  3. Jamstruth

    Jamstruth Secondary Feline Anthropomorph

    Apr 23, 2009
    North East Scotland
    I think the scanning in objects thing was cool. Would be good if the camera could at least detect certain shaped objects e.g. a sword to be used in game.
  4. Livin in a box

    Livin in a box Livin' in a cardboard box

    Jul 18, 2008
  5. CarbonX13

    CarbonX13 GBAtemp 台灣人

    Aug 27, 2010
    Vancouver, B.C.
    If you're going to release games that support the controller and Kinect simultaneously... what's the point of the Kinect in the first place? =.="
  6. KingVamp

    KingVamp Haaah-hahahaha!

    Sep 13, 2009
    United States
    Do things you can't do with a controller [​IMG]
  7. tigris

    tigris Sentient Existential Anthropomorphic Sweet Potato

    Jun 19, 2010
    The Tibetan Himalayas
    And so MS have solved the problem concerning CoD with Kinect,