Is this a Citro3D tutorial?

Discussion in '3DS - Homebrew Development and Emulators' started by kprovost7314, Aug 11, 2016.

  1. kprovost7314
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    kprovost7314 GBAtemp's Official Bara Master

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    In that bara manga ( ͡° ͜ʖ ͡°)
  2. olec04

    olec04 Working on Project Heaven!

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    Trying to downgrade on 11.0 via AM services
    Yes I think and its pretty dank
     
  3. Joel16

    Joel16 Ils ne passeront pas

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    Doesn't concern you.
    Last edited by Joel16, Aug 11, 2016
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  4. delete12345

    delete12345 GBAtemp Fan

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    Yeah, that's my Github repository. I do plan on writing up a Citro3D tutorial, but first I need to tackle "3D object pick-up mechanics". This game mechanic is used to introduce quaternions and some intermediate matrix operations, and that will become Version 10 at some point. (Or break it down so it is Version 10 and 11, if it gets too big.)
     
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