Gaming Is PokeMon B/W 's savefile 1M or 512K?

nijiko

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Some kernels create w/ 512K, and some create w/ 1M, which is the true?
Which savlib.dat is better to use?
 

Saddamsdevil

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nijiko said:
Some kernels create w/ 512K, and some create w/ 1M, which is the true?
Which savlib.dat is better to use?
Think for a second. If a 512k file works, which contains less bytes than a 1M file... why would a 1M file be the full file?
 

Saddamsdevil

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Rydian said:
In B/W more PC boxes become unlocked as you use them, thus the increasing save.

Don't use 512KB or you'll regret it later when it fucks up.
durp, I will not edit my post to filter out my mistake. I will just openly apologise for my ignorance.
 

nijiko

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Thanks for replying.
Yeah. I just use 1M now.
Because I think more 512K space to save is not serious in my TF card, aha.
It's better than other problems happen.
 

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