Installing DRM Free PKg's - List

Discussion in 'PS Vita - Hacking & Homebrew' started by leerz, Aug 12, 2016.

  1. leerz
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    leerz GBAtemp Advanced Fan

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    I remember that this was a thing: http://wololo.net/talk/viewtopic.php?t=38342
    if we bundle that with:

    http://wololo.net/2014/09/12/skfu-releases-★-package-installer-unlock-on-the-retail-ps-vita/
    Notes: I don't know how,
    we can launch henkaku offline via the mail exploit
    and this PKG installer is run thru the mail exploit
    if only I could find a way to make the package installer offline like that of henkaku

    let me know what you think?

    I think I re-enable the package installer via Henkaku offline installer by changing:

    Code:
    #define MAIL_DB "ux0:email/message/mail.db"
    #define EXPLOIT_HTML "ux0:email/message/00/00/exploit.html"
    #define HENKAKU_BIN "ux0:picture/henkaku.bin"
    #define BASE_ADDR "http://go.henkaku.xyz/"
    creating a pkginstaller.html with this inside:
    Code:
    <a href="psgm:open?titleid=NPXS10031">OPEN PKG INSTALLER</a>
    
    
    https://github.com/henkaku/offline-installer/tree/master/src
    can't test that now, I don't have the tools on hand yet :)
     
    Last edited by leerz, Aug 12, 2016
  2. dfsa3fdvc1

    dfsa3fdvc1 GBAtemp Regular

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    You don't even need a package installer. I've installed some of these PKG demos using the 3.52 email trick. All someone needed to do was repackage them for the email trick.
    Now with Henkaku I imagine someone just need to install the pkg on 3.18, grab the files, and put them in a vpk.
    A PKG installer would make playing these demos more convenient but I don't believe it would be necessary.
     
  3. cearp

    cearp the ticket master

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    The package installer needs more that just creating a link for it to work, Sony fixed it up a bit.
    But I'm sure it will be possible to bring it back - but the guy above says that we can install pkgs without it, so... good.
     
  4. Pandomia

    Pandomia Member

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  5. leerz
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    leerz GBAtemp Advanced Fan

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    Aren't those two the one who posted they can play ps1/pspemu games on the early days of hk?
    Oh they fixed that already?
    Guess I'll read more, not sure if this has some sort of app init thing

    Version in question is 3.60 btw :)
     
  6. MDashK

    MDashK GBAtemp Regular

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    This. This might be plausible.

    The original PKG Installer has been (unfortunatelly) patched by $ony in the >3.52 FW versions, you can create the bubble for it, but it won't open, giving an error.
    But if you have the same account in 2 Vita's/PSTVs, you can use a PSTV/Vita in FW 3.18 to install the game, transfer the game to PC using QCMA and then back to the latest Vita FW version.

    But yeah, I've been looking forward for a way to be able to install PKG again on the Vita, using original PKG or VPK.
     
  7. metroid maniac

    metroid maniac An idiot with an opinion

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    Is there a PC utility for unpacking content from Vita .pkg files without installing them?
     
  8. cearp

    cearp the ticket master

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    maybe the ps3 tools would work
     
  9. MDashK

    MDashK GBAtemp Regular

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    AFAIK, the PKG encapsulation of the Vita is different from the PS3. Infact, AFAIK, there are (at least) 2 versions of this encapsulation on the Vita.
    That's why older PKG's work with the PKG Installer, and newer ones don't.
     
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  10. FrameEnder

    FrameEnder Member

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    Perhaps you could simulate the package installation somehow try looking into these files

    www.mediafire.com/?iow5a35pz8pdoe7

    This is a copy of the official Package Installer files from a 3.60 PSV if anyone knows how to dig through the .bin file it might be worth taking a shot at who knows what we'll get out of this after all we haven't REALLY seen the Package Installer since 3.36 so for all we know there could be a new exploit to be found in the code since it's conception this typically happens when a company gets cocky, and is assured the users won't be able to even reach it let alone read into it so why fix new bugs when it's a Dev only app right (It's Playstation so this rings true in a lot of ways)
     
  11. cearp

    cearp the ticket master

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  12. FrameEnder

    FrameEnder Member

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    Sadly, no ATM it's just the original file nothing more, I'm providing it in the hopes that someone with more know how might pick it up latter on down the road as an interesting project TBH it's not much, but it's something to start at I suppose
     
    Last edited by FrameEnder, Aug 14, 2016
  13. laharl22

    laharl22 GBAtemp Advanced Maniac

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    With ubuntu and filezilla i have extracred a free pkgs into the good folder but when i reboot the Free demo doesnt appear on my menu
     
  14. Tony_93

    Tony_93 GBAtemp Addict

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    I found this video earlier today, don't really know what's going on:

     
  15. FrameEnder

    FrameEnder Member

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    Apparently it's already back? I thought I heard of pkg's being installed through HENkaku however I didn't know the Package Installer was ported over here is a recent GBA Temp thread with the .vpk file, and test pkg's needed to install it

    https://gbatemp.net/threads/pkg-installer-2-0.437948/

    I'll gladly mirror any down links from his post I am a rather obsessive collection whore (Pardon my french)
     
  16. dkabot

    dkabot Better With Others' Systems Than Their Own

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    The "Pkg Installer 2.0" is a trick, it installs ".pkgs" (s is actually part of it) which isn't any better than just making a VPK yourself (they're super simple) and using VitaShell.

    Package Installer does still exist, but by some means is disabled if you're on retail mode FW.
    IDUs share retail FW in a different mode, and I confirmed the Pkg Installer files match, so something seems to be blocking its use.

    Of course, for demos, we can just make VPKs of them eventually anyway, so it's not really a big deal...
     
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  17. FrameEnder

    FrameEnder Member

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    Well as far as I'm aware of a pkgs can be made from a raw download of a game from PSN the only problem with that is we need a 3.60 device to extract the files from the system to do anything with them which as most know is a problem seeing how the Update Bypass utility doesn't work on 3.60 anymore so we have no way to access the PSN Store on 3.60 I suppose sony is trying to quickly cover their tracks for this one looks like we might have something more then we think we do?
     
    Last edited by FrameEnder, Aug 14, 2016
  18. dkabot

    dkabot Better With Others' Systems Than Their Own

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    Well, if you have a demo that requires a high FW version, you could always make a friend with an IDU (they're cool units) to install it and extract the data.
    Theoretically, it could work if taken off a unit and repackaged into a VPK.

    That, of course, assumes there's no way to extract a pkg directly, I don't actually know.
     
  19. MDashK

    MDashK GBAtemp Regular

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    PKGS is basically a non-compressed ZIP/7Z file.
    PKG is encapsulated with encryption. That's why you'll need the AES key to extract it.

    The file you download from the PSN servers are PKG files, encrypted.
    PKGS is NOT what you get from PSN... (AFAIK of course...)
     
  20. cearp

    cearp the ticket master

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    a bit like wbfs, some people were under the impression that it was an official format used by nintendo :D

    only make your own formats if you really have to.
    we already had vpk for this homebrew stuff, could that not have been used?
    and what is more confusing than 'pkgs'...? :blink:


    - or, please convince me!
     
    Last edited by cearp, Aug 14, 2016
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