Homebrew Injecting saves (GBAPSP) to VC?

HighMans

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I have a GBAPSP save from a GBA game on my New 3DS, and was wondering if there was someway I could inject that save in to the Virtual Console version of the game.

Edit: When I run SVDT and select my VC title, it crashes and gives me a pixelated top screen and red on the bottom screen.
 
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d0k3

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I have a GBAPSP save from a GBA game on my New 3DS, and was wondering if there was someway I could inject that save in to the Virtual Console version of the game.

Edit: When I run SVDT and select my VC title, it crashes and gives me a pixelated top screen and red on the bottom screen.
You can try via Decrypt9 (check my signature). Decrypt9 supports injecting the AGBSAVE (that's the GBA Savegame). The option is "All Partitions Inject". I suggest you first "All Partitions Dump" and take a look. Don't leave any partitions other than the AGBSAVE on the SD card when injecting. And there may be some padding (fill it up with zeroes) required to reach the size you need (must be same as the dumped AGBSAVE. No guarantees that anything will work, though. I advice you to have a hardmod (although nothing much can happen if you only leave AGBSAVE on the SD card) and be careful.
 

teampleb

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You can try via Decrypt9 (check my signature). Decrypt9 supports injecting the AGBSAVE (that's the GBA Savegame). The option is "All Partitions Inject". I suggest you first "All Partitions Dump" and take a look. Don't leave any partitions other than the AGBSAVE on the SD card when injecting. And there may be some padding (fill it up with zeroes) required to reach the size you need (must be same as the dumped AGBSAVE. No guarantees that anything will work, though. I advice you to have a hardmod (although nothing much can happen if you only leave AGBSAVE on the SD card) and be careful.
At that point, he should just start a new game or continue in gpSP.
 

d0k3

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At that point, he should just start a new game or continue in gpSP.
My favorite game, Crash Bandicoot, lags on there at times, hence why I want to use VC. (Not to belittle your project obviously, it's a great thing for people over 9.2!) :)
Well, injecting the GBA save is not for the faint of mind. There are multiple safety measures in place though, and the injection options have been tested by a lot of people now. It's your call, you have to decide if you want to try it. And success is not guaranteed. As far as I know, the AGBSAVE is only temporary (for your current VC GBA game) and is stored somewhere else otherwise.
 

hippy dave

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As far as I know, the AGBSAVE is only temporary (for your current VC GBA game) and is stored somewhere else otherwise.
Yeah, that. The partition has a copy of the last save used, so you can dump it to run in an emulator, but injecting a save back to that partition would be pointless because when you start a gba vc game, the partition will be rewritten with the game's save from elsewhere.
 
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HighMans

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Well, injecting the GBA save is not for the faint of mind. There are multiple safety measures in place though, and the injection options have been tested by a lot of people now. It's your call, you have to decide if you want to try it. And success is not guaranteed. As far as I know, the AGBSAVE is only temporary (for your current VC GBA game) and is stored somewhere else otherwise.

Yeah, that. The partition has a copy of the last save used, so you can dump it to run in an emulator, but injecting a save back to that partition would be pointless because when you start a gba vc game, the partition will be rewritten with the game's save from elsewhere.

So basically, there's no way because it would just be wiped?
 

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