More info discovered for this project.
* In \data\data_iz\logic\ge:
- fieldinf.dat: Has the names of all Teams.
- movie_view.dat: Some info about a theater mode that this game have with the videos, is a little file that we need to tweak a little with the original names (are very few in that file, very easy to do).
- schinfo.dat: Short names of all teams (also are inside, all IE2 Teams).
- gmapbase.dat: Some teams are titled here, should be edited to if we edit some teams names.
- JinmyakuData.dat: Some teams are titled here too, and also some names. Is a short file btw.
- command.STR: A important file. Here are all hissatsu/waza/techniques of this game. I think that also are IE2 ones.
- team.pkb: Another list of teams. Should be edited if we edit some teams names.
- usearch.dat: Another list of characters. Is a important file, because (i think) is the data where you can contact new characters.
- unitbase.dat: All characters list. This is the MOST important file we must edit.
- unitbase.STR: Description about characters, only will be edited if some names are here, but in a quick look, i don't find any name.
* In \data\data_iz\script\ge:
- mcht.pkb, evet.pkh, evet.pkb, blogres.dat and blogpost.dat are the script files.
So, in that script files only we must edit some characters and teams (a lot of common teams and characters are named, because is only the story).
In resume: Finishing the Unitbase spreadsheet we have 70% of the project complete.
The rest should be edit in the files and do the undub.
Also, we must investigate what to do with sound.pb and sound.ph (to extract and repack it).