I tested a Micro SD, 256GB, Generic, Class 10, with Loadiine GX2 and it works perfect
Hello my friends, here I share my experience with Micro SD Card + Adapter, I just bought and tested a Micro SD Card + Adapter 256GB, Generic, unbranded, Class 10, and it works and running perfect with Loadiine GX2. Now I detail what I did: First I gave NTFS format Windows OS, then I used a program called ¨guiformat¨ and gave the FAT32 format, selecting my card in ¨Drive¨, and select 65536 in Allocation Unit Size, then star, and ready, that was it, then obviously I put everything else, copy games, loadiine Gx2, HBL, ect. When I tried to use it, for the first time and after I load the Kernel Exploit I load first Loadiine Gx2 directly and in that way gave me the error that comes to many of you that says ¨FSGetMountSource failed.¨ so then, the second time I tried, I run the kernel exploit, then run first the HBL and within the HBL I opened the Loadiine Gx2 and everything worked great (for those who are giving you the error that the SD card is not mounted ¨FSGetMountSource failed¨, I guess using the HBL first you could solve this issue), I tried and play with NES Remix Pack and now I find myself copying all the other games that I´m interest, but I guess if one worked for me, so the rest will.
I tested on my two Wii U firmware 5.3.2 and 5.5.1 both USA, well that's all, I hope you have interested, until next time.
NOTE: See attached photo of the Micro SD + Adapter I bought
Hello my friends, here I share my experience with Micro SD Card + Adapter, I just bought and tested a Micro SD Card + Adapter 256GB, Generic, unbranded, Class 10, and it works and running perfect with Loadiine GX2. Now I detail what I did: First I gave NTFS format Windows OS, then I used a program called ¨guiformat¨ and gave the FAT32 format, selecting my card in ¨Drive¨, and select 65536 in Allocation Unit Size, then star, and ready, that was it, then obviously I put everything else, copy games, loadiine Gx2, HBL, ect. When I tried to use it, for the first time and after I load the Kernel Exploit I load first Loadiine Gx2 directly and in that way gave me the error that comes to many of you that says ¨FSGetMountSource failed.¨ so then, the second time I tried, I run the kernel exploit, then run first the HBL and within the HBL I opened the Loadiine Gx2 and everything worked great (for those who are giving you the error that the SD card is not mounted ¨FSGetMountSource failed¨, I guess using the HBL first you could solve this issue), I tried and play with NES Remix Pack and now I find myself copying all the other games that I´m interest, but I guess if one worked for me, so the rest will.
I tested on my two Wii U firmware 5.3.2 and 5.5.1 both USA, well that's all, I hope you have interested, until next time.
NOTE: See attached photo of the Micro SD + Adapter I bought
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Last edited by BoxNinPlay,