Hacking How to run NWF games on a non dev Wii U

Dann_

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So I was just tinkering with the NWF and I found out how to run your games on your own Wii U. It's not really all that hard but here is how to do it for people that want to experiment with the Web Framework:

Requirements:
-Wii U with Loadiine
-A dumped game made with Nintendo Web Framework (EXAMPLES)
-The Nintendo Web Framework (Not required but good to have ofcourse)

How to:
-Make a little project in the NWF or get one of Nintendo's demos.
-Grab your dumped nwf game and go into its /content/app folder, this is basically where you put all your stuff
-Replace the files there with your project files
-Run the game

Basically the nwf games have a loader which is in the /code directory and that loader just loads plain html and javascript so it's very easy to make your own things in it or to fiddle with existing games.

Now you probably won't be able to access online services because of Loadiine's restrictions on that
 

Dann_

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It would be cool if you could include some Games that use the nwf so users can experiment with these.
Mostly trying to show this off so potential devs that got scared off by buying a dev kit can experiment with the Nintendo Web Framework still
 

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    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
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    nope
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    it is L+dpad down+ select
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    but homebrew is appearing in the home menu btw
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    yes, now I remember it
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    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
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    i just didint know the homebrew launcher didint exist in aroma
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    thanks btw
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    @Xdqwerty you can use a "spawner" function on any object.
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