I have been searching my ass off for the past few hours, and I can't find anything about coding an installable channel or forwarder channel for a homebrew app. I am trying to find some kind of tutorial or something, so I could at least start developing a forwarder channel. I would like to learn all I can about coding homebrew for the Wii-U. I am trying to code a forwarder channel for TCPGecko. lol. Because when I boot up Breath of the Wild, before I boot the game I have to go into HBL via the Homebrew Channel and load TCPGecko, so I can use the BOTW Trainer while I play. But if I have a channel for TCPGecko, I can just launch TCPGecko from the channel. Are there any good tutorials or some where I can learn to code homebrew? I am pretty good at C#, but im not a professional. I just like learning new programming languages, its fun to me.