How do I install Wads?

Discussion in 'Wii U - Hacking & Backup Loaders' started by Henkow, Nov 11, 2013.

  1. Henkow
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    Henkow Advanced Member

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    Hi I´m quite new to this, I´ve managed to install the HBC and WiiFlow but I wanted a special WAD to channel forward WiiFlow but I´m struggling to get it installed.

    From what I´ve seen the Multi Mod Manager is used for installing wads but my wiimotes are remote plus and that program doesn´t support those.

    So what other program are there?

    Regards.
     
  2. Ray Lewis

    Ray Lewis Banned

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    Most intall their wads for fun, others avoid it due to the risk, and others will install the wad as long as there are no lingering side effects. Live a little, create threads or you can read sticky threads and ask for clarification in those threads. All personal choice.
     
  3. Henkow
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    Henkow Advanced Member

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    Hi did you get my question? I didn´t ask if its saft or not, but a program to install a channel forwarder. I really couldn´t find a thread were this was disscussed.

    Thanks in advance.
     
  4. OncleJulien

    OncleJulien tool of peers

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    save your breath - thats not a user, thats a bot, it cant be reasoned with.

    i think what you need is YAWMM_EN, linked from the first post this thread.
     
  5. Ray Lewis

    Ray Lewis Banned

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    Lol, well played oncle. I am not taewong
     
  6. Henkow
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    Henkow Advanced Member

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    Nov 11, 2013

    Hi thanks for the headsup, I had watched that thread numerous times but that lines slipped my eye :).
     
  7. Henkow
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    Henkow Advanced Member

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    Nov 11, 2013

    Also, when downloading USB-Loader GX r1218 I end up with 3 different versions för IOS 222, 249 and 250. Shoudl I install all of them? I haven´t installed any cIOS for 222.

    Thanks in advance.
     
  8. Cyan

    Cyan GBATemp's lurking knight

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    you only need one "boot.dol" file, and put it in SD:/apps/usbloader_gx/boot.dol
    There are three different versions, but you will need only the boot.dol located in the IOS249 folder.
    If you followed a softmod guide, you should have the correct cIOS installed in slot 249, so you need the "249" version.
    The boot.elf is not needed at all, it's in the package for debugging purpose. only copy boot.dol on your SD or USB.

    The other versions are there for users who don't have IOS249 or want to use a different IOS slot for launching the loader to speed up the loader's launch process (detecting drives, loading config file, unmount drive, reloading to a different user's IOS, remount drives). These 3 versions shouldn't be needed anymore, since r1218 it's using AHB access to read config file to speed launch.


    For users who want to understand the differences, here is how the launching process worked/is working now:

    Before r1218:
    - using loader version 249, but using slot 250 in loader Settings (different IOS than loader's version):
    reload from IOS58 to IOS249, detecting drives, loading config file, unmount drive, reloading to IOS250, remount drives
    (6 processes)

    - using loader version 250, matching the setting "slot 250" in loader's settings (same IOS than loader's version):
    reload from IOS58 to IOS250, detecting drives, loading config file, no need to unmount/remount as it's already using correct IOS.
    (3 processes)

    Since 1218, if using AHB access:
    - using any version, setting slot249 in loader's IOS and game's IOS:
    detecting drives, loading config file, unmount drives, reload to IOS249, remount drives
    (5 processes)

    - using any version, setting slot58 in loader's IOS, and 249 in game's IOS
    detecting drives, loading config file.
    (2 processes)
    IOS reloading to 249 is done only when launching a game


    You can bypass AHB access by setting a IOS argument in the meta.xml, and have the same launch speed than before 1218
    - using any version, setting any slot in loader's IOS
    reload to argument's IOS, mount drive, read config
    (3 processes)