?
  1. Yes, it's about the same difficulty(please explain steps)

    0 vote(s)
    0.0%
  2. Yes, but it's difficult(please explain steps)

    0 vote(s)
    0.0%
  3. Yes, it's easier(please explain steps)

    0 vote(s)
    0.0%
  4. No

    0 vote(s)
    0.0%
  5. 0 voter(s)
  1. ebflover777

    OP ebflover777 Pheonix from the Ashes
    Member

    Joined:
    Oct 24, 2016
    Messages:
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    United States
    Hey, so I've figured out how to download mods for MKW and create custom textures, but I have absolutely no clue how to add custom models into MKW. I have Blender, SZS Modifier, KCL Editor, and BRRES Editor, so I'm really confused as to what I need to do without the 3DS Max software.
    I'm thinking of adding models from MMD that I created or that I'll give credit for and follow their TOU, I'll possibly even add characters from games like JSRF, Splatoon, or even Project Mirai/Project Diva
     
  2. banjo2

    banjo2 gamer
    Member

    Joined:
    May 31, 2016
    Messages:
    1,704
    Country:
    United States
    A while back, we imported the default Roblox character to MKW. I'm not sure which tools we used, probably Roblox Studio (source), Blender, BRRES Editor, and maybe BrawlBox. Not quite sure about the process, though.
     
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