if they did make a ds game with a space of 512mb i bet it wont work good
that image was made by some fanboy whining about the DS not being good enough for DQ9Theoretically the NES stopped at 32kb games, but that didn't stop Castlevania 3 from being 512kb. Same story can be said for GB, SNES (theretically 32mb, but star ocean was more,) etc down the line. A handful at least at 'legal' levels never breached the so called cap with GBA(32mbyte) and N64(512mbit) coming to mind.
Though I have to wonder...if Ash is on a 2gbit card (and it is) why the hell was DQ9 shown on 2 cards?!
I thought that DQ9 pic was just a mockup?
Wouldnt it be cool to have a Final Fantasy game on 2 carts so it can be hella long
What's the point of having a huge game?
I mean, DQ9 can be 16MB for all I care, just as long as it stay's true to it's name.
Seriously, a game can be 128 mb and still suck ass.
You guys talk like the bigger it is the better.Â![]()
~Nero
Wouldnt it be cool to have a Final Fantasy game on 2 carts so it can be hella long
That would be improbable, since the sav data is written on the card itself. Unless they could think of a method to pass data to another solid state media card, then you'd never see this happen. (It'd be cool to see a game like this, but it's more probable to see an increased size of the media card rather than distributing two smaller cards)
US:TBAWhat's the release date on this anyway?
What's the point of having a huge game?
I mean, DQ9 can be 16MB for all I care, just as long as it stay's true to it's name.
Seriously, a game can be 128 mb and still suck ass.
You guys talk like the bigger it is the better.![]()
~Nero