ROM Hack HELP! Unity modding

nikvoid

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I`m trying to translate nintendo switch Unity game. I made romfs dump with Yuzu and changed some text. I`m trying to load it as mod, but nothing changes in game. I used Unity Assets Bundle Extractor to change text
 

masagrator

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I`m trying to translate nintendo switch Unity game. I made romfs dump with Yuzu and changed some text. I`m trying to load it as mod, but nothing changes in game. I used Unity Assets Bundle Extractor to change text
What game? Devs can make different string archives. Engine doesn't matter. And what file are you dumping.
 

nikvoid

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Oh, I solved that problem, just built game with hackbrewpack

--------------------- MERGED ---------------------------

P.S game is
Kono Subarashii Sekai ni Shukufuku o! - Love for These Clothes of Desire!
 

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P.P.S. Do you know any simple methods to edit MonoBehavior?
You can try uTinyRipper to check if it will convert wanted monobehaviour to source type (the one used by engine).

I could try to help (after I will finish work in next 2 weeks), but I need more info as there is not just one tool for everything Unity related on Switch.
 
Last edited by masagrator,

nikvoid

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OK. tried to change some text`s Monobehavior in resources.assets, it worked. I found main game text in sharedassets0.assets and if I`m changing it, game isn`t loading

--------------------- MERGED ---------------------------

other assets (as textures or sprites) changing doesn`t affect game loading
 

masagrator

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OK. tried to change some text`s Monobehavior in resources.assets, it worked. I found main game text in sharedassets0.assets and if I`m changing it, game isn`t loading

--------------------- MERGED ---------------------------

other assets (as textures or sprites) changing doesn`t affect game loading
If you're changing text so in result file is bigger or smaller and texts have size hardcoded in the same file, then not changing size to correct one may result in internal crash.
 

nikvoid

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Tried changing voice strings saving constant file size, it worked.then changed text with hex editor, also worked. Thanks!
upload_2020-10-28_16-47-38.png
 

Milozaki

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Hey I have one question, I tried to extract all files from a Unity Switch game with AssetStudio but I didn't got all sprites/can't find some sprites which are ingame.
I tried looking in Texture2D and Sprite but there are only a few files.
Anyone can help me?
 

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  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
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    I can't wait to hack my 11.00 PS4 pro
    Sheeba- @ Sheeba-: I can't wait to hack my 11.00 PS4 pro