HELP Mounting Games on DOSBox for 3DS

Discussion in '3DS - Homebrew Development and Emulators' started by AaronMakDonald, Jun 1, 2019.

  1. AaronMakDonald

    AaronMakDonald Newbie

    Jan 17, 2018
    I recently installed DOSBox to play some old games. Mounting drives and launching games is easy enough on PC but I have no idea how to launch them on DOSBox for 3ds (which was the main reason I downloaded it) because I have no way of typing anything in the command line. I found an option for keyboard+mouse under 'user binds' but wasn't able to map any keys to the buttons. Again I have the game and emulator on my 3DS and can launch it no problem on PC but I don't know how to launch them on the 3DS. When I click 'start core' (I'm using DOSBox via Retroarch if that's any help) I get the same command line but have no way to type anything. I think there's a way to create a .bat file to auto mount games but I'm not sure how to do that or how to apply it to the 3DS emulator.

    I know DOSBox can play games on the 3DS but I just have no clue how to launch them and can't find any help online. I never used DOSBox until today and I'm sure it's something really simple that I'm missing but right now I'm totally stuck. Any help would be greately appreciated. 20190601_182918.
  2. MrHuu

    MrHuu GBAtemp Fan

    Sep 19, 2015
    Use 'Load content', navigate to and open the executable of the program you wish to start.

    On the old dosbox core you have to set the device type to 'mouse/keyboard' and map your buttons in the 'Control settings' menu found in the 'Quick Menu' once a game is loaded. You also have to set your CPU_cylces accordingly for each game.

    On the dosbox_svn core the device type is already set and you can your buttons in the 'Control settings' menu found in the 'Quick Menu' once a game is loaded. This has auto detection for CPU_cycles, which works.. fine for some games.

    Make sure to create a game specific config / controls file from the 'Quick Menu' so you can save settings for each game individually.

    I'm having good results using the dosbox_svn core, you can only map one keyboard key to each button, so don't expect to play a text adventure of some sorts..
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