Head tracking on the DSi

Discussion in 'User Submitted News' started by Balrogs.Pain, Feb 26, 2010.

Feb 26, 2010

Head tracking on the DSi by Balrogs.Pain at 9:38 PM (5,842 Views / 0 Likes) 59 replies

  1. Balrogs.Pain
    OP

    Member Balrogs.Pain GBAtemp Fan

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    Amazing. (I suck with tags)
     


  2. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

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    There you go. [​IMG] Open the editor on my post to see how it's done if you'd like. (By pressing quote on my post).

    EDIT: Just watched it...that looks...fantastic [​IMG]
     
  3. Overlord Nadrian

    Banned Overlord Nadrian Banned

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    Code:
    [youtube]h5QSclrIdlE[/youtube]
    Fixed for you. [​IMG]

    Ontopic: This is awesome.

    EDIT: Damn you Proto and Hadrian.
     
  4. Balrogs.Pain
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    Member Balrogs.Pain GBAtemp Fan

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    Ah, thank you, I put the full URL rather than just the unique ID of the video.
     
  5. Slyakin

    Member Slyakin See ya suckers

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    ...Amazing... I hope to see features like that here soon!
     
  6. Master Mo

    Member Master Mo F.R.E.E.

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    Looks amazing. But I wonder: What does this game use to track the head? Some strap or how does it work?
     
  7. Balrogs.Pain
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    Member Balrogs.Pain GBAtemp Fan

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    Well, I guess you can't really call it head tracking but it's using the camera to know if you have moved your DSi left, right, up, or down. At least thats what I think.
     
  8. _Chaz_

    Member _Chaz_ GBAtemp's Official Mook™

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    Holy shit!


    I want a DSi now because of this. I still think I'm holding out for the DS2, though.





    I want to play that game that they're showing. I love games like that.
     
  9. Hop2089

    Member Hop2089 Cute>Hot

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    When is this coming out in Japan?

    Date please
     
  10. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

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    Well, the DSi does have a camera in the hinge...[​IMG]
     
  11. V!olaPlayer

    Member V!olaPlayer GBAtemp Regular

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    This could be used in a multitude of ways. For example, there is no need for a camera panning button. You can just move your head, and the game will respond likewise. Of course, we all know that this technology requires a light room, and that it must be perfected to work. In such a case as the Warioware game released for the DSiShop, we see that the technology, quite frankly, sucks. But of course, it's only a matter of time before it gets better. I also see many more games with this for movement or the such, like a small DDR game played on a table with the DSi in book-style, and placed at a 90 degree angle to prevent it from falling. The user uses their two fingers to make dance moves, and the game responds likewise. I don't know, but this could be the start of something big!
     
  12. Maikel Steneker

    Member Maikel Steneker M3 Fanboy

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    Wow, I hadn't even thought of this! This would make buying a DSi interesting!
     
  13. Overlord Nadrian

    Banned Overlord Nadrian Banned

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    Buying a DSi is always interesting. [​IMG]
     
  14. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

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    It'd be good is was put into common usage; they could make this useful for things like puzzles or specialised images and stuff [​IMG]

    Nintendo, you've actually done something right again.
     
  15. Overlord Nadrian

    Banned Overlord Nadrian Banned

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    Nah, it's too much of a gimmick for common usage, but then again, it could make games a lot more interesting...
     
  16. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

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    Well, no, I didn't mean common usage in the sense that it would be used everywhere, that'd be annoying, and in dim areas it wold make a lot of games harder, but it shouldn't be limited to maybe one or two games. Maybe used in some games as the main control, with a symbol on the box (or the DSiWare information), or maybe an optional extra on some others. Either way, it looks brilliant in that video [​IMG]
     
  17. Guild McCommunist

    Member Guild McCommunist (not on boat)

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    Looks interesting but not very practical. I think using it as a gameplay mechanic itself would be gimmicky. If they made a world in an environment that could use this, like a RPG or something, and made it just part of the game, that would be quite cool.
     
  18. _Chaz_

    Member _Chaz_ GBAtemp's Official Mook™

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    I wonder: Could this be put to use in the upcoming Pokemon game?
     
  19. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

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    This is the sort of thing I originally meant, more of an extra, and something that allows you to see more of the environment without actually needing it to control anything vital.
     
  20. Jakob95

    Suspended Jakob95 I am the Avatar

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    You're going to get bored of this game in 10min just like any other DSiWare.
     

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