Head tracking on the DSi

azure0wind said:
wow... hope this dsiware is FREE!!
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Lol, yeah...right
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This is stolen crap. Here is this guys video for this from almost 3 years ago, we still don't have this for the Wii. This is the same exact idea, go to 2:30 in the video, first 2:30 is just explanation.

 
alucard77 said:
This is stolen crap. Here is this guys video for this from almost 3 years ago, we still don't have this for the Wii. This is the same exact idea:
who cares if it's stolen, I want to see some god damn games, Boom Blox was SUPPOSED to have headtracking but it got the axe
 
alucard77 said:
This is stolen crap. Here is this guys video for this from almost 3 years ago, we still don't have this for the Wii. This is the same exact idea, go to 2:30 in the video, first 2:30 is just explanation.
You know, in this video, he says that he wants to see his idea in games?
Seriously, learn how to watch.
 
Stolen idea? Are you an idiot or what? The guy WANTED his idea to be used in other things, also, head tracking isn't something new, mind you.

@Proto:
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That's amazing. It may be just a gimmick, but it's one more reason to get a DSi besides DSiWare and the bigger screen. Only my DS lite isn't broken enough yet.. But if there are some real games utilising this right, I'm surely getting a DSi
 
alucard77 said:
This is stolen crap. Here is this guys video for this from almost 3 years ago, we still don't have this for the Wii. This is the same exact idea, go to 2:30 in the video, first 2:30 is just explanation.
Are you serious? Yes its the same exact IDEA, but it is done in different ways. do you know how many different cars are out there? Do you criticize every one of them for copying the very first car model
 
It's a feature that would be great if they could just sort of drop it into any 2.5 or 3D game and have it instantly "virtualize" the graphics like that. It would add SO MUCH to the 3D-ness of any 2.5 or 3D game on the DSi that it would almost become a required standard addition to the system because it would make even crappy games look good, not to mention making the AAA titles look amazing. I could see even 2D games having a sort of "viewmaster" effect with a variant of this effect.

I wonder if it uses both cameras on the DSi to detect movement, or just the one that points in your face.....I would assume just the face camera is used....

Unfortunately, I'm sure it takes too much CPU time to calculate that effect with a full-blown game running on the DSi, as opposed to it being a mostly static 3D image (that was designed to perform that effect) like you see in the video. So I don't think it would be practical to use the effect on a DSi in anything but the most basic games that don't tax the CPU. And I highly doubt it's anywhere near possible to just "drop in" to any existing games. But, think ahead....

Maybe the DS2? It would be sweet if EVERY 2.5 or 3D game could turn that effect on or off at the press of a button. It seems to me like it would be a highly lucrative (not to mention cool) feature to have, on any system. Wanna peak around the corner in an FPS? Wanna see that little area in the corner of the map in your RPG? Trying to judge the distance in a golf game? Wanna see down the road a little farther? Wanna make EVERY 2.5 or 3D game look MORE 3D? Just tilt the DS around a bit. Brilliant! I hope Nintendo is paying attention. This feature has serious potential if they would standardize it in a future system.....kinda like how the ability to go into sleep mode is a standard required feature for DS game developers now.
 
YayMii said:
You know, in this video, he says that he wants to see his idea in games?
Seriously, learn how to watch.
I assume he also meant he wants to be compensated for his idea being used which I doubt will happen now
 
Well, he used Infared, on the Wii.
This uses the camera, on the DSi.
Somewhat different... completely different methods would have been used I imagine.

edit: Also, wasn't that guy employed by nintendo in the end anyway?
 
Joe88 said:
YayMii said:
You know, in this video, he says that he wants to see his idea in games?
Seriously, learn how to watch.
I assume he also meant he wants to be compensated for his idea being used which I doubt will happen now
Well, head tracking existed before that video was uploaded, and that video was just demonstrating you could use head-tracking with Wii Remotes.
 
There may be a problem with this technology.. Whilst head tracking has been around for many many years, it became notorious in the video games sector after "Johnny Lees" published his infamous Youtube video showing a demo that he made using a Wii controller and a pair of glasses with LEDs on each side, but he didn't invent it.. It was used in professional systems long before he came up with the idea.. All he did was to think creatively about using the Wiimote in a way that it wasn't intended (i.e backwards) and demonstrate a working system which required no additional hardware.

It was then expected that this technology would soon appear in many games. Whilst the Wii system worked it was a bodge, (because you would have to use the Wiimote as a 'camera' and make some kind of head mounted LED assembly), you could simply use any camera and "facial recognition software" to achieve the same result. Even Sony demonstrated a similar system using their EyeToy to track the users 'eyes' but since then nothing.

It was odd that nothing ever came of it as it would be simply to build into a game.. But the fact is that no-one has even produced something and released it.techn... It turns out that there was a 'demo' of this in technology in Boom Blox which you could unlock as an Easter Egg.. But mysteriously, right at the last minute they ripphttp://gbatemp.net/index.php?showtopic=210692&st=45&gopid=2640128&#ed it out.. The word is that they did this because of 'Patent Infringement'.. It seems that someone 'owns' this technology and wants HUGE royalties to use it.

I am not doubting that people are working on games which use this technology but the fact that we have seen NOTHING on any platform so far, doesn't bode well... The problem is that 'head tracking' is used in professional systems and these cost many thousands to be.. I doubt if the people who make these systems want their technology used in games, where it can easily be seen that actually, all you need is a cheap low res web cam and come clever software.. It kind of undermines their business somewhat!

Saying that, GT5 is ment to use "eye tracking" so it is planned.. But GT5 has been delayed so many times, that nothing is for sure with regards to that title.

So i am sceptical that we are going to see anything like this released any time soon.

Jon
 
I just figured out this could be used in the next Phoenix Wright game. Imagine examining evidence in real 3d.
 

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