Official hakchi2 - NES Mini very simple pimp tool

Ceuse

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Um. I think you have to go to the quick menu and go to the shader option and load it from there.
Unfortunately all the ones I click on look like arse.
Everyone i select there (from etc/libretro/shaders seem to do nothing at alm though. Thats why im pulling my hair out. If they would look like arse i would at least see something xD (tried it with terranigma and illusion of gaia . no effect at all)
 

Localhorst86

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My guess is it shrinks the game being rendered into the corner and then takes a mini screenshot of that shrunken area.
Hence why you only see the bit of the corner. Because the overlay is rendered over the game.
Yeah, but then it is something for the person who creats the script that creates the Screenshots. Nothing I can do with the overlay configuration files.
 

RetroVortex

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Yeah, but then it is something for the person who creats the script that creates the Screenshots. Nothing I can do with the overlay configuration files.
Yeah, I know there's not a whole lot you can do man. I was simply musing.

Everyone i select there (from etc/libretro/shaders seem to do nothing at alm though. Thats why im pulling my hair out. If they would look like arse i would at least see something xD (tried it with terranigma and illusion of gaia . no effect at all)
I think you got to change shader passes to 1, and then you can select the shader filter and scale
 

Smashingblue

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I was able to add 25 games, 1 didn't work at all (Tales of Phantasia) and the other had an audio issue (The Fireman). They could be a bad roms.


Anyone know if the Firemen is able to have the music play without issue?

Also an ask to Cluster or anyone else, is it even feasible to think that the incompatible games, such as Illusion of Gaia, will ever be compatible with Canoe?
 

PPlays

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AFAIK retroarch has shaders available that include a crt scanline effect.

No. I can not, I do not know how the UI generates these images.

Since this is a built in feature of retroarch: yes. Anyone can create overlay images and add them to their system. Look up "retroarch border overlay" on Google.
I'll get on it thanks!

--------------------- MERGED ---------------------------

AFAIK retroarch has shaders available that include a crt scanline effect.

No. I can not, I do not know how the UI generates these images.

Since this is a built in feature of retroarch: yes. Anyone can create overlay images and add them to their system. Look up "retroarch border overlay" on Google.
And there's a gameboy one!
 

deputydebo

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can someone help I spent hours last night and decided today to scrap everything and redo everything I finally got the snes games to work on the snes mini but in doing so I haven't had any luck with any other systems working on my snes. I think its because I downloaded the NES roms. where can I find a link or list so I can download other roms. and is it the same user mods like the NES
 

PPlays

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can someone help I spent hours last night and decided today to scrap everything and redo everything I finally got the snes games to work on the snes mini but in doing so I haven't had any luck with any other systems working on my snes. I think its because I downloaded the NES roms. where can I find a link or list so I can download other roms. and is it the same user mods like the NES
Are you asking for roms, because people can't provide those here. Did you install all the mods to the SNES to play NES games? You just drag the mod to the module box, make sure it's checked, then hit ok
 
Last edited by PPlays,

keithelmcity

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How much space i need to save for all the save slots to work ? 20 mb enuff ?? Oh. And is there more than 300 mb total. Thought it was like. 360 or so. ??? Thanks
 

Ceuse

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I think you got to change shader passes to 1, and then you can select the shader filter and scale

Never went to the quick menu just to regular video settings -.-

with help of this fine thread https://www.reddit.com/r/nesclassic...t_shader_working_on_snes_games_only_when_crt/ (thickness to 0.3) using the original nes shader i got perfect scan lines in retroarch, now we just need the record feature & integration of the demo with newly added games and its perfect ^^
 

deputydebo

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I have snes games loading I just cangt seem to get any other games that I had on my NES mini modded to work do I still just drag those games over to the SNES games folder. I am guessing I have to change all the max player options?
 
Last edited by deputydebo,

Baggins

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I don't own it, yet. So can't tell you any of that. Do you have the SNES Mini version of it though? As you need a receiver that fits in the SNES Mini controller ports to have it work!

324751_440x350.jpg
It’s made for snes mini/Wii/wiiu
 

Hellequin

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@Cluster or others:
Is it possible with global command to remove the rewind feature for all games (including 21 originals)? Would it disappear from the UI as well?
I ask that because I don't like that some of my games do something that others (with Retroarch) don't (seems hacky, unpolished). And because I'm concerned by the constant snapshot saving: I don't want to decrease the durability of the flash memory for a feature I hardly use.
 
Last edited by Hellequin,

supermist

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Now I'm trying to open an FTP client so I can compress the original 21 games but Filezilla doesn't launch. Should I instead launch filezilla and access the original games from there?
 

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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!