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This may be a stupid question, but can retail carts be played on EmuNand? I plan on getting Majora's Mask next week.
The OP never mentioned Gateway mode.No, it simply doesn't read them.
My guess is that, during Gateway mode, the normal cartridge loading is disabled and is replaced with a custom "ODE" that allows it to run the red card. That's why classic mode exists.
Are you quite sure? Isn't classic mode also EmuNAND?Gateway mode = emuNAND
Basically, you have 2 NANDs, sysNAND and emuNAND.Are you quite sure? Isn't classic mode also EmuNAND?
Basically, you have 2 NANDs, sysNAND and emuNAND.
sysNAND is the NAND which stores your native firmware, the one that can be exploited.
emuNAND is a copy of the same NAND that is stored on the sysNAND chip, but it is located on the SD card.
Whenever you boot into Gateway mode, it boots into the NAND which is stored on the SD card (emuNAND). This allows you to not only load the red card and run unsigned code, but also allows you to be on the latest firmware.
My guess is that whenever you boot Gateway mode, it turns the game card slot into a sort of "ODE", which allows it to run the red card, and that's why normal 3DS cartridges do not work in emuNAND/Gateway mode.
And because of the above they needed Classic mode, in order to spoof game cartridges (To run a game without updating) and also region free, and classic mode uses the sysNAND, not the emuNAND. Why? Not sure, but I bet there wasn't good compatability.
Thanks. I didn't need an explanation on the difference between SysNAND and EmuNAND.Basically, you have 2 NANDs, sysNAND and emuNAND.
sysNAND is the NAND which stores your native firmware, the one that can be exploited.
emuNAND is a copy of the same NAND that is stored on the sysNAND chip, but it is located on the SD card.
Whenever you boot into Gateway mode, it boots into the NAND which is stored on the SD card (emuNAND). This allows you to not only load the red card and run unsigned code, but also allows you to be on the latest firmware.
My guess is that whenever you boot Gateway mode, it turns the game card slot into a sort of "ODE", which allows it to run the red card, and that's why normal 3DS cartridges do not work in emuNAND/Gateway mode.
And because of the above they needed Classic mode, in order to spoof game cartridges (To run a game without updating) and also region free, and classic mode uses the sysNAND, not the emuNAND. Why? Not sure, but I bet there wasn't good compatability.
I'm a member here just as much as you, and that's not what it means to me. And it definitely didn't mean the same to OP. He was interested in playing a retail MM cartridge on EmuNAND. He didn't care if it was Gateway mode, Classic mode, or Banana Sundae mode.I actually made a mistake. "Gateway mode = emuNAND" is not 100% correct, it's just that it means the same to tempers.
That said, I indeed booted classic mode and it did indeed boot into emuNAND.