Golden Sun TLA editor & GBA audio data ripping tool

Discussion in 'GBA - Game Development, ROM Hacks and Translations' started by Atrius, Oct 12, 2008.

Oct 12, 2008
  1. Atrius
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    Newcomer Atrius Member

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    Golden Sun: The Lost Age editor
    Version 0.2, February 14, 2009
    Created by Atrius

    More information, and download available at the link below.

    [Link]

    Click the thumbnails below to view the full-sized images
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    In order from top left to bottom right: Item Editor, Enemy Editor, Enemy Group Editor, Sprite Viewer, Text Viewer.


    GBA Audio Ripper

    Release 1
    Created by Atrius

    A tool for ripping the audio data out of a GBA ROM that uses (probably) the most common audio format found in GBA games. (correct me if I'm wrong)

    It's available at the bottom of the first post here, there's also a a nice GBA audio player there if you're interested.

    Click to view full-sized image
    [​IMG]

    Yeah, it's just a console window so it's not particularly interesting to look at, but notice that it does tell you the exact location it found the audio data at. That could prove useful, yes?
     


  2. FAST6191

    Reporter FAST6191 Techromancer

    pip
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    Excellent. I will add it to the golden sun kit ( http://sourceforge.net/projects/gstoolkit and whatever is at romhacking.net) I have.

    I will have to look into this GBA sound stuff, I mainly play around with ASM when it comes to sound hacking.

    I sense it is going to mean another few hours before I finish my docs though.

    Edit: would you happen to have a nice reference document on the format? (similar to http://kiwi.ds.googlepages.com/sdat.html or http://tahaxan.arcnor.com/index.php?option...9&Itemid=36 )
     
  3. Atrius
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    Newcomer Atrius Member

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    Sorry, no I don't.

    I could tell you what I found out about it, but I don't have it all figured out.
     
  4. santorix10

    Member santorix10 GBAtemp Regular

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    You should totally make a program to rip the music to XM files, or some other sample-based tracker format.
     
  5. Wabsta

    Member Wabsta you fight like a dairy farmer

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    Does it have a map editor? And a script editor?
     
  6. FAST6191

    Reporter FAST6191 Techromancer

    pip
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    @gbpic have a look at GSF:
    http://gsf.caitsith2.net/

    @Atrius no worries, I am fairly familiar with the GBA sound hardware so maybe I will see what can be done.
     
  7. Atrius
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    Newcomer Atrius Member

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    Wabsta,
    No, not yet anyway, it's pretty early in it's development. I'm still working on figuring out the game's compression formats well enough to compress things back into them.
     
  8. Edgedancer

    Member Edgedancer Director of Moon based operations

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    Hopefully when the hacking tools are good enough, this can gain the same type of momentum as the Pokemon community.
     
  9. Raika

    Member Raika uguu

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    Wow cool! Ive been waiting for some kinda tool like this one! [​IMG]
     
  10. Atrius
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    Newcomer Atrius Member

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    Hey guys, here are some screen shots of whats in store for the next version.

    [​IMG] [​IMG]

    Click the thumbnails to view the full-size image.

    [​IMG]
    No I didn't change Felix's default name to Sir Wickles, notice the name is 11 characters long though while the limit is usually 5.
     
  11. FireEmblemGuy

    Member FireEmblemGuy Finally hit 1000 posts

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    ...Sounds great, but I bet it doesn't display too well at 11 characters, huh?
     
  12. Atrius
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    Newcomer Atrius Member

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    Not in some places where space is limited. It'll let you set the name length limit to anything between 5 and 11 characters, you can get away with 6 without any problems at all.
     
  13. santorix10

    Member santorix10 GBAtemp Regular

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    Well, I highly doubt that this Adobe Air program went through the trouble of emulating the GBA to the extent of playing sound files. What I'm saying is that we can have a much simpler and more robust GBA audio format. I'm sorry, but GSF is a rather ugly format. (Though it's accurate) But, since many GBA games have a similar sound engine, we can make much simpler files by using sample-based tracker files instead of having to emulate parts of the GBA. (So we could play GBA music on a crapload more platforms)
     
  14. Atrius
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    Newcomer Atrius Member

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    Version 0.2 of the Golden Sun Editor is out. This version adds all of the following features:

    -Ability Editor
    -Party Member Stat Editor
    -Class Editor
    -Map Viewer (Still WIP, very slow right now)
    -Code Patches
    --Change Maximum party member name length
    --RNG Patch (Attempts to fix the predictability of the Battle RNG that people take advantage of)
    -Viewing/Swapping portraits in sprite viewer
    -Swapping item icons
    -Search boxes on most lists
    -Largely compatible with other language version of TLA, the original Golden Sun, and some compatibility with Mario Golf & Tennis for GBA.

    It can be downloaded at the link in the first post of this topic.
     
  15. FAST6191

    Reporter FAST6191 Techromancer

    pip
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    Some nice updates (I especially like the idea of "RNG Patch", game improvements are always welcome and especially so when the base game is as good as this), thanks Atrius.
     
  16. Atrius
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    Newcomer Atrius Member

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    Ack... I missed a rather bad error when I released it earlier today. If you downloaded it before 9:00 EST, you should download it again.

    The error caused ROMs that were saved to become nearly 130MB large sometimes. If you had that problem you can fix the ROM by just trimming off the extra data, it shouldn't have damaged any of the actual game data at all.
     
  17. ChaosBoi

    Member ChaosBoi Ushiromiya Battler

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    This is pretty cool. Do you plan to add a feature that allows you to change item names? I was thinking about adding one of those dummy items (The ones labeled as "?") as a weapon but it seems weird not to give them actual names.
     
  18. Atrius
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    Newcomer Atrius Member

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    So far I've only made stuff editable that isn't compressed, and added viewers for stuff that is. The goal is to eventually make everything editable.
     
  19. cawwe123

    Newcomer cawwe123 Newbie

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    can someone solve the glitch in vbag?gameboy advance for cellphones?

    info of vbag is in www.vampent com

    the glitch when in the battle you cannot see enemies and your character too..? golden sun and golden sun 2
    please can someone fix that? [​IMG] [​IMG]
     
  20. granville

    Member granville GBAtemp Goat

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    No we can't. We don't have access to the source code for that emulator. Go email the developers and request it from them.
     

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