I have been trying to get the Gateway OoT save exploit moved to a CIA version of OoT, but I'm not having a lot of luck. I figured it would be convenient if I could easily relaunch the Gateway menu from within emuNAND so that I can enter Classic Mode easily.
From my understanding, I will need to put the Gateway save onto a .3DS version of OoT, and then use SDF to export the save from the .3DS and import it to the CIA. However, when I rename the OoT save to the proper name and put it on the main 3DS micro SD card, the save file shows up as corrupted when the game is launched and it deletes itself.
I ripped this .3DS copy of OoT from the retail cartridge I am using to run the exploit in the first place, so I know it's the same version.
Has anyone else tried this? I may continue trying, but I find it strange that the save data actually is detected as corrupted. I would have guessed that the more likely problem area would be attempting to run the exploit in emuNAND, not simply loading the save file.
EDIT:
I also meant to post this in the Flashcart/CFW sub forum, a mod can move this.
From my understanding, I will need to put the Gateway save onto a .3DS version of OoT, and then use SDF to export the save from the .3DS and import it to the CIA. However, when I rename the OoT save to the proper name and put it on the main 3DS micro SD card, the save file shows up as corrupted when the game is launched and it deletes itself.
I ripped this .3DS copy of OoT from the retail cartridge I am using to run the exploit in the first place, so I know it's the same version.
Has anyone else tried this? I may continue trying, but I find it strange that the save data actually is detected as corrupted. I would have guessed that the more likely problem area would be attempting to run the exploit in emuNAND, not simply loading the save file.
EDIT:
I also meant to post this in the Flashcart/CFW sub forum, a mod can move this.