ROM Hack Discussion Fire Emblem: Three Houses General Hacking

Lovivos

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Okay, on the left is the empty save and the right is my save. I highlighted the differences. As you can see, the empty save has something that I don't. It can't be the supports as it is a empty system file. So moving on down, you may see that I circled a number. I believe this could be where the supports start.

TFgazDH.jpg
If it actually starts from there. what do we after?
 

SkittleDash

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If it actually starts from there. what do we after?

Well now, that's the question of the day. I can't even tell what's Edelgard. I have her at support A. I also have Bernadetta at support A. If I had another system save with Edelgard or Bernadetta at support A, I could check if it's consistent with my save. Though I may be asking too much. As I'm playing as female Byleth.
 
Last edited by SkittleDash,

Mandikiri

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I must be doing something wrong, because I am using the nightly version of Edizon and also put the file on the correct atmosphere folder, and the cheats don't show up.
 

JrpgAddict

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@Falo could u make some variants of the 9999exp cheat u made like:

500 exp all, 1k, 2k, 4k, 6k, 8k.

the 9999 exp is way to much at the beginning, would be nice to have a varaint to get 1 lv each time startin from the lower lvs till max lv since there isnt a multiplier.

and btw to whover told me enemies scale with ur lv they dont i tested this on normal maps and story maps. mobs have set stats.
 
Last edited by JrpgAddict,
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eserikto

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here's a better class xp code than the thousands of individual ones. Again, can only be used outside of combat. It won't show up in the window until you get into a battle or class change. It'll set class xp to 255 and master on the next combat. The large values get saved though - which probably isn't harmful, but you never know? So for anyone willing to be a guinea pig:

[All Characters - Current Class Max XP]
580F0000 019D76F0
780F0000 0000068C
300E0000 0000001D
620F0000 00000000 000000ff
780F0000 00000230
310E0000

For items, until the save editor is better tested, I've found the best way to set byleth's second item slot. Setting the first slot makes it non-interactable for some reason. If you then empty out the first slot by using/storing it, the second slot item will move up and be sanitized by the game. Repeat to get multiple items. Here're a couple useful codes for this

[Byleth Second Item Slot - Intermediate Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103eb

[Byleth Second Item Slot - Advanced Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103ec

[Byleth Second Item Slot - Master Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103ee

[Byleth Second Item Slot - Dark seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 00010485

Faro's got the item codes in his save editor, so replace the last 2 bytes of the last code with whatever you want. 0x3f8 - 0x400 are the high stat boosting items, for example.
 

Drake1427

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here's a better class xp code than the thousands of individual ones. Again, can only be used outside of combat. It won't show up in the window until you get into a battle or class change. It'll set class xp to 255 and master on the next combat. The large values get saved though - which probably isn't harmful, but you never know? So for anyone willing to be a guinea pig:

[All Characters - Current Class Max XP]
580F0000 019D76F0
780F0000 0000068C
300E0000 0000001D
620F0000 00000000 000000ff
780F0000 00000230
310E0000

For items, until the save editor is better tested, I've found the best way to set byleth's second item slot. Setting the first slot makes it non-interactable for some reason. If you then empty out the first slot by using/storing it, the second slot item will move up and be sanitized by the game. Repeat to get multiple items. Here're a couple useful codes for this

[Byleth Second Item Slot - Intermediate Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103eb

[Byleth Second Item Slot - Advanced Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103ec

[Byleth Second Item Slot - Master Seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 000103ee

[Byleth Second Item Slot - Dark seal]
580F0000 019D76F0
780F0000 00000648
640F0000 00000000 00010485

Faro's got the item codes in his save editor, so replace the last 2 bytes of the last code with whatever you want. 0x3f8 - 0x400 are the high stat boosting items, for example.

I did a bit of testing and found a seemingly safe and 100% reliable way to add items using the save editor.
You have to buy "X" stacks of 99 items, any item that goes to your inventory (not the storage house/warehouse or whatever) will do but the cheapest I found was training gloves at 240 gold a piece, not that it matters if you just give yourself max money ("X" is the number of item types you want to add to your game and it has to be stacks off 99 items because that way they occupy separate slots in your inventory).
Then just use the editor to change the item type of those stacks to whatever you want (eg. seals, stat boosting items, etc) and adjust the durability accordingly. Stat boosting items and seals normally have a durability of 1. No idea what happens if you leave the 70 durability of training gauntlets for example, didn't test that.
You could also use weapons with low durability you have lying around, as long as they have different number of uses left so they occupy different slots.

I added some seals this way and they all showed up in my inventory and so far I haven't had any problems.
 

alexj9626

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I did a bit of testing and found a seemingly safe and 100% reliable way to add items using the save editor.
You have to buy "X" stacks of 99 items, any item that goes to your inventory (not the storage house/warehouse or whatever) will do but the cheapest I found was training gloves at 240 gold a piece, not that it matters if you just give yourself max money ("X" is the number of item types you want to add to your game and it has to be stacks off 99 items because that way they occupy separate slots in your inventory).
Then just use the editor to change the item type of those stacks to whatever you want (eg. seals, stat boosting items, etc) and adjust the durability accordingly. Stat boosting items and seals normally have a durability of 1. No idea what happens if you leave the 70 durability of training gauntlets for example, didn't test that.
You could also use weapons with low durability you have lying around, as long as they have different number of uses left so they occupy different slots.

I added some seals this way and they all showed up in my inventory and so far I haven't had any problems.

Do they have to be a x99 stack? I think i changed a sword or something to a Crit Ring and it was just fine.
 

Drake1427

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Do they have to be a x99 stack? I think i changed a sword or something to a Crit Ring and it was just fine.
Only if you buy the items you're gonna edit, so that the game uses different slots for each stack. If you're using other spare items it doesn't matter, for example editing one 10 durability sword into a goddess ring and a 9 durability one into a march ring. Once you edit the item type you can change the amount of items to whatever you want eg. 10 rings.
Just to be sure, check the durability of similar items and adjust accordingly (I don't remember what the durability of rings normally is in the editor)

EDIT. The x99 stacks is just for the sake of convenience, so you can edit all the items you want at the same time if you want to do more than one type.
You could just buy 1 of an item you don't have any and then edit that for one item type you want, then repeat it until you have everything you want.
Since the "used" item would no longer be in your inventory (once it's edited into something else) when you buy one again it would occupy a new slot and you could just repeat that, but that would require you to backup and edit your save multiple times.
 
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Meebyte

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For those who have cheats not showing up, in my case it was because the cheat text file name was all capitalized, I retyped it out using lowercase.
 

SkittleDash

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Welp, made it into New Game+. NG+ gives you the ability to spend renown to get back the stuff you acquired through your last playthrough. Such as supports and skill. But only ones you got. I wonder if it's possible to remove that restriction. Things you didn't unlock are hidden behind a grayed out box.
 
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xtremegamer

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Gender is already posted as cheat code and will be added later to the save editor.
The name is a little bit more tricky, let's say you name him "Byleth", then it will be stored as "1B 4E 30 42 79 6C 65 74 68 1B 4E 31" -> "\x1BN0Byleth\x1BN1", but i can try to add it to the editor.
Can't find the gender cheat code, do you mind posting it?
 

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