ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

Soaprman

Well-Known Member
OP
Member
Joined
Apr 9, 2016
Messages
166
Trophies
0
Location
Georgia, USA
XP
727
Country
United States
I would like to learn how to do that. I have no coding experience though.

It's actually not that hard to just add the units and supports; it's mostly just a lot of busywork and copy-pasting that you might be able to do with a little guidance. The challenge in what I call a "proper approach" for the main program would be in treating different games properly... if you can just always assume the DLC is installed, things get way easier!

If you decide you're up for it and don't mind learning a little coding, maybe shoot me a PM sometime (if you have Discord, include your name and we can talk more quickly on that). I can't guarantee it'll be a fast process (I have other stuff to do lately), but I'd be willing to help out here and there.
 

that girl

Entrepreneur
Member
Joined
Jul 25, 2015
Messages
436
Trophies
0
Age
37
Location
Omnipresent
XP
269
Country
Canada
Thanks for the help. I have another question.

Do I need C support (in all characters) to benefit from level 2 statue cap + level 3 statue cap? Or only level 3 is needed?
Level 1 = Just the Character the Statue is for.
Level 2 = The character the statue is for and their C and above relations.
Level 3 = Everyone in your army.
 

KunoichiZ

Well-Known Member
Member
Joined
Mar 16, 2012
Messages
8,830
Trophies
0
Age
28
XP
4,597
Country
United States
@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.
 

Bioren

Member
Newcomer
Joined
Aug 6, 2016
Messages
9
Trophies
0
Age
29
XP
56
Country
Level 1 = Just the Character the Statue is for.
Level 2 = The character the statue is for and their C and above relations.
Level 3 = Everyone in your army.
I know, but if I have the level 3 and recruit another unit, has he/she lost level 2 benefict?
 
Last edited by Bioren,

Omegablu

We shall not yield to the Kingdom of Nohr!
Member
Joined
Mar 10, 2016
Messages
1,140
Trophies
0
Location
Ice Tribe Village
XP
1,015
Country
United States
@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.
If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
 
  • Like
Reactions: KunoichiZ

that girl

Entrepreneur
Member
Joined
Jul 25, 2015
Messages
436
Trophies
0
Age
37
Location
Omnipresent
XP
269
Country
Canada
If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
I did a whole thing on this.
It's really odd, but it kinda makes sense.
-----------------------------------
one byte for a group of seven to eight skills. (seven for the first byte)
And it's one bit per byte.
 
Last edited by that girl, , Reason: clarifying.

KunoichiZ

Well-Known Member
Member
Joined
Mar 16, 2012
Messages
8,830
Trophies
0
Age
28
XP
4,597
Country
United States
If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
Thank you very much! That does help, actually. I had a feeling they were separated by groups.

I did a whole thing on this.
It's really odd, but it kinda makes sense.
Do you mind to share what you did so that I can add it to my guide and I'll give credit to you?
 

that girl

Entrepreneur
Member
Joined
Jul 25, 2015
Messages
436
Trophies
0
Age
37
Location
Omnipresent
XP
269
Country
Canada
Thank you very much! That does help, actually. I had a feeling they were separated by groups.


Do you mind to share what you did so that I can add it to my guide and I'll give credit to you?
Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
 
Last edited by that girl, , Reason: Grammar correction.
  • Like
Reactions: KunoichiZ

Soaprman

Well-Known Member
OP
Member
Joined
Apr 9, 2016
Messages
166
Trophies
0
Location
Georgia, USA
XP
727
Country
United States
@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.

Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
 
  • Like
Reactions: KunoichiZ

that girl

Entrepreneur
Member
Joined
Jul 25, 2015
Messages
436
Trophies
0
Age
37
Location
Omnipresent
XP
269
Country
Canada
Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
It'd be nice if FEFTwiddler gave us what a skill does in addition to its name.
 

KunoichiZ

Well-Known Member
Member
Joined
Mar 16, 2012
Messages
8,830
Trophies
0
Age
28
XP
4,597
Country
United States
Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
Thank you so much this! I do need to take a look at the source files on github for more info. How should be list be sorted?

Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
Thank you, but there's some weird text in front of the skill name. Could it be because I'm on my iPad...?
 
Last edited by KunoichiZ,

that girl

Entrepreneur
Member
Joined
Jul 25, 2015
Messages
436
Trophies
0
Age
37
Location
Omnipresent
XP
269
Country
Canada
Thank you so much this! I do need to take a look at the source files on github for more info. How should be list be sorted?


Thank you, but there's some weird text in front of the skill name. Could it be because I'm on my iPad...?
Like this:
Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
 
  • Like
Reactions: KunoichiZ

KunoichiZ

Well-Known Member
Member
Joined
Mar 16, 2012
Messages
8,830
Trophies
0
Age
28
XP
4,597
Country
United States
I don't see any such thing. Do you mean the list bullet(•)?

I'm seeing nothing in front of the skills besides bullet points, so it's likely just the formatting not showing up correctly for you.
Okay, then it's just my iPad being dumb. Thanks guys!

Speaking of the hex editor, @thane98, do you know of any info regarding the values of anything in the hex editor for this?
 
Last edited by KunoichiZ,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...