ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

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I would like to learn how to do that. I have no coding experience though.

It's actually not that hard to just add the units and supports; it's mostly just a lot of busywork and copy-pasting that you might be able to do with a little guidance. The challenge in what I call a "proper approach" for the main program would be in treating different games properly... if you can just always assume the DLC is installed, things get way easier!

If you decide you're up for it and don't mind learning a little coding, maybe shoot me a PM sometime (if you have Discord, include your name and we can talk more quickly on that). I can't guarantee it'll be a fast process (I have other stuff to do lately), but I'd be willing to help out here and there.
 
Thanks for the help. I have another question.

Do I need C support (in all characters) to benefit from level 2 statue cap + level 3 statue cap? Or only level 3 is needed?
Level 1 = Just the Character the Statue is for.
Level 2 = The character the statue is for and their C and above relations.
Level 3 = Everyone in your army.
 
@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.
 
Level 1 = Just the Character the Statue is for.
Level 2 = The character the statue is for and their C and above relations.
Level 3 = Everyone in your army.
I know, but if I have the level 3 and recruit another unit, has he/she lost level 2 benefict?
 
Last edited by Bioren,
@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.
If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
 
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If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
I did a whole thing on this.
It's really odd, but it kinda makes sense.
-----------------------------------
one byte for a group of seven to eight skills. (seven for the first byte)
And it's one bit per byte.
 
Last edited by that girl, , Reason: clarifying.
If it helps, here's my knowledge. The skills are spilt into groups, one group per byte. Each group is one byte in the section. FF is all skills for a group I think, but for the others I'm not sure.
Thank you very much! That does help, actually. I had a feeling they were separated by groups.

I did a whole thing on this.
It's really odd, but it kinda makes sense.
Do you mind to share what you did so that I can add it to my guide and I'll give credit to you?
 
Thank you very much! That does help, actually. I had a feeling they were separated by groups.


Do you mind to share what you did so that I can add it to my guide and I'll give credit to you?
Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
 
Last edited by that girl, , Reason: Grammar correction.
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@Soaprman I don't know if you read this earlier, but I've been slowly working on a guide for the built-in hex editor. I've been wondering. What is the LearnedSkills block for? I know if for the Learned Skills, obviously, but I'm not sure what values belong to what or how that section works.

Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
 
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Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
It'd be nice if FEFTwiddler gave us what a skill does in addition to its name.
 
Each byte is eight flags. For a list, check this file from FEFTwiddler's codebase:

https://github.com/Soaprman/FEFTwiddler/blob/master/FEFTwiddler/Resources/Data/Skills.xml

For each skill, the learnedSkillInfo node's byteOffset and bitMask attributes show which byte and value go with each skill. Skills with 0 in both are unlearnable. You could probably make a nicely-sorted list from this file pretty easily if you're handy with text-editing macros.

Or maybe someone who posted before me will post a more readable list for you. :P
Thank you so much this! I do need to take a look at the source files on github for more info. How should be list be sorted?

Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
Thank you, but there's some weird text in front of the skill name. Could it be because I'm on my iPad...?
 
Last edited by KunoichiZ,
Thank you so much this! I do need to take a look at the source files on github for more info. How should be list be sorted?


Thank you, but there's some weird text in front of the skill name. Could it be because I'm on my iPad...?
Like this:
Sure, I have it uploaded somewhere I think. I'll edit this post when I find it.
--------------------
Found it.
If that's the wrong game (Awakening versus Fates) let me know.
The skills are sorted the same way, but the actual skills are different.
 
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I don't see any such thing. Do you mean the list bullet(•)?

I'm seeing nothing in front of the skills besides bullet points, so it's likely just the formatting not showing up correctly for you.
Okay, then it's just my iPad being dumb. Thanks guys!

Speaking of the hex editor, @thane98, do you know of any info regarding the values of anything in the hex editor for this?
 
Last edited by KunoichiZ,

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