Eurogamer: PS4 developers can only access a guaranteed 4.5GB of RAM, rest reserved for the OS.

  • Thread starter Deleted_171835
  • Start date
  • Views 10,095
  • Replies 104
D

Deleted_171835

Guest
OP
*Update* Ron mentioned that Sony have released official word on the matter. As they describe it the issue was a misinterpretation of the actual setup which appears to be a mix of traditional memory and a kind of virtual memory which is also available for access by the game. Further quotes on Eurogamer and the post itself.


PS4%20with%20controller-580-90.jpg


The most lauded part of the PS4 specs is the 8GB of GDDR5 RAM. While most people were expecting game developers to have access to 7GB of that RAM, it seems that the amount of memory reserved to devs is less than the Xbox One which offers 5GB to devs versus 4.5 on the PS4.

PlayStation 4 reserves 3.5GB of its 8GB GDDR5 memory for the operating system, leaving 4.5GB of space for game code, according to current PlayStation 4 documentation shown to Digital Foundry by a well-placed development source.

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

In addition, two Jaguar CPU cores are allocated to the operating system just like the Xbox One.
http://www.eurogamer.net/articles/digitalfoundry-ps3-system-software-memory
 

Sterling

GBAtemp's Silver Hero
Member
Joined
Jan 22, 2009
Messages
4,023
Trophies
1
Age
33
Location
Texas
XP
1,110
Country
United States
Up to 5GB of RAM (with caveats) is still quite a bit compared to current generation consoles. I think OSes shouldn't be so big on game consoles though. Kind of stupid if you ask me.
 

Gahars

Bakayaro Banzai
Member
Joined
Aug 5, 2011
Messages
10,255
Trophies
0
XP
14,723
Country
United States
Well, the PS4 is supposed to be able to record and upload a whole lot of gameplay footage on the fly, so I'm guessing that's where the demand for RAM comes from.

As far as RAM usage goes, 4.5-5.5 gb should be more than plenty for game developers. I mean, we've been dealing with 256-512 mb as a console standard for quite some time now, so no matter what, it's still a huge leap forward. There's no real need to complain about this RAM job.
 

ilman

Gbatemp's Official Noise Eraser
Member
Joined
Jul 25, 2010
Messages
1,128
Trophies
0
Age
25
Location
Shibuya
XP
570
Country
Why would a console OS need so much RAM?
The PS3 OS did a fine job and it fit with a game in 256MB of RAM. (correct me if I'm wrong)
 

GameWinner

Take your heart
Member
Joined
Jun 14, 2009
Messages
4,190
Trophies
0
Age
29
XP
2,211
Country
United States
Why would a console OS need so much RAM?
The PS3 OS did a fine job and it fit with a game in 256MB of RAM. (correct me if I'm wrong)

Probably to avoid the same problem with the PS3. IIRC the PS3 couldn't get features like cross game chat due to the ram (something they fixed with the Vita).
 

K3Nv2

Village Idiot
Member
Joined
May 26, 2013
Messages
1,437
Trophies
3
Age
32
XP
4,957
Country
United States
Not really. For one thing, windows 7 requires only 2GB (minimum ofc), and for another, you can actually upgrade ur ram on a PC, can't on a console.

All you need is a 8gbs of ram for gaming pcs, how many games out there take 3gbs of ram to run?
 

Deleted member 194275

Edson Arantes do Nascimento
Member
Joined
Aug 19, 2009
Messages
2,685
Trophies
2
XP
4,351
I thought that PS4 had 16gb... Anyway, X360 has 512mb GDDR3 I think and can do mult task so I doubt that PS4 would need 3.5gb GDDR5 for the system. Even that the news do not look like just a gossip, I think I dont believe it.
 

Mantis41

Well-Known Member
Member
Joined
Jun 3, 2009
Messages
1,851
Trophies
0
Location
earth
XP
454
Country
United States
Not sure why I feel let down by this. When I heard the console had 8GB I thought, wow 7GB for games which seemed to open up all sorts of possibilities for the future. Perhaps 4.5 is enough but is does lower my expectations somewhat.
 

FireEmblemGuy

Celebrating a decade of shitposting
Member
Joined
Jul 6, 2007
Messages
2,462
Trophies
0
Age
32
Location
Michigan, USA
XP
871
Country
United States
Not really. For one thing, windows 7 requires only 2GB (minimum ofc), and for another, you can actually upgrade your ram on a PC, can't on a console.

Technically, Windows 7 and 8 only require 1GB of RAM - although they state 2GB minimum for the 64-bit version, I have Windows 8 64-bit running at around 900MB of RAM at startup with Rainmeter, Core Temp and AutoHotKey running in the background. You need 1.5-2GB to actually do much of anything, sure, but you can run them on a gig or so.

And that's what confuses me most about this news. The PS4 likely isn't aiming to run as complex an operating system as Windows; it'll likely be a more RAM-friendly, cut down Linux-based OS. The basics of it, even with the eye candy for menus and backgrounds, should not total out to even one gig of RAM. The premium features, such as background downloads and cross-chat and video recording, shouldn't take up a whole lot more than another GB, unless they're letting us record for a near-limitless amount of time, or record our voice chats as well, or something equally ridiculous. Reserving anything more than 2GB just seems wasteful to me.
 

marksteele

Well-Known Member
Member
Joined
Jan 16, 2011
Messages
824
Trophies
1
XP
632
Country
Canada
Technically, Windows 7 and 8 only require 1GB of RAM - although they state 2GB minimum for the 64-bit version, I have Windows 8 64-bit running at around 900MB of RAM at startup with Rainmeter, Core Temp and AutoHotKey running in the background. You need 1.5-2GB to actually do much of anything, sure, but you can run them on a gig or so.

And that's what confuses me most about this news. The PS4 likely isn't aiming to run as complex an operating system as Windows; it'll likely be a more RAM-friendly, cut down Linux-based OS. The basics of it, even with the eye candy for menus and backgrounds, should not total out to even one gig of RAM. The premium features, such as background downloads and cross-chat and video recording, shouldn't take up a whole lot more than another GB, unless they're letting us record for a near-limitless amount of time, or record our voice chats as well, or something equally ridiculous. Reserving anything more than 2GB just seems wasteful to me.


mmm my assumption was that consoles run 64 bit architecture.
 

grossaffe

Well-Known Member
Member
Joined
May 5, 2013
Messages
3,007
Trophies
0
XP
2,799
Country
United States
The more consoles try to do outside of gaming, the more they lose their advantage of getting the most out of their hardware for games versus PC.
 

Qtis

Grey Knight Inquisitor
Member
Joined
Feb 28, 2010
Messages
3,817
Trophies
2
Location
The Forge
XP
1,737
Country
Antarctica
I'm a bit surprised, but then again, quite a few games on the PC side can run on a lot less RAM than 4.5 GB. The OS and other stuff such as anti-virus software take up RAM quite fast when running alongside the games. The video recording does seem to take a lot, but we'll see how this ends up in the future. It's not like they couldn't release more RAM after the OS optimizes a bit more.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: https://www.youtube.com/watch?v=W6ckbBpSKhw