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There comes a time in everyone's life where they need to sit down and just... get it out of their system. Some people get a quick game in. Many people think the idea is shit (pun intended), but gamers I've talked to will not let such details as nature or public transportation (next thread!) get in their way.
The best games to play on the toilet are not "shit" games or shovel ware, but they're not necessarily the most acclaimed games either. Several qualities can make certain games great bathroom companions, and some otherwise great games not so much so.
I'll rate and detail the categories of <b>Accessibility</b>, the game's pick-up-and-go nature,<b> Conductivity</b>, how well it suits the bathroom, <b>Controls,</b> for those sitting down of course, and<b> Saving</b> ability, which is key to the restroom gaming experience. Disregard saving ability if you use a cart with working realtime save. For those briefing over I'll also rate them with some colors: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->green<!--colorc--></span><!--/colorc--> for the best, <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->blue<!--colorc--></span><!--/colorc--> for passable, and <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->red<!--colorc--></span><!--/colorc--> for not good. I'll also try to throw in another <b>Pro</b> and <b>Con</b>. Boxart courtesy of GBAtemp of course.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Picross DS<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go1956.png" border="0" class="linked-image" />
The self-professed "new old sudoku". Man has been playing pen-and-paper/newspaper games like crossword puzzles since the dawn of time, and their amazing portability has lead to many-a bathroom sessions. In the early '00s sudoku saw a huge boost in popularity, and cranking out simple number puzzles while cranking out the turds just seems... right. <a href="http://en.wikipedia.org/wiki/Picross" target="_blank">Picross/Nanograms</a> go way back, and the Nintendo DS's premier Picross title remains faithful with many new twists. However I'm not counting the amazing wifi features or puzzle creation, I'm just talking discussing things in terms of bathroom friendliness.
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Wonderful!<!--colorc--></span><!--/colorc--></b>
The game is easy to turn on and get going! It checks for suspended game data off the bat. The game is also relatively easy to learn, and is a cinch for anyone experienced with other numbers games like sudoku.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Wonderful!<!--colorc--></span><!--/colorc--></b>
The game has different tile themes which are all very clean. Small number thinking puzzles are also perfect for the crapper!
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
There are two control schemes, one holding the buttons and tapping the screen and the other one choosing your tool and tapping/sliding. Either is very conducive to the game, and gives plenty of time to mull the board over.
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Check!<!--colorc--></span><!--/colorc--></b>
Suspend data, so one at a time.
<b>Pro:</b> Nifty animation when you finish a puzzle. Tee-hee!
<b>Con:</b> Takes a bit of time to get used too.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Tetris DS<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go953.png" border="0" class="linked-image" />
The DS port of Alexey Pajitnov's <a href="http://en.wikipedia.org/wiki/Tetris" target="_blank">Тетрис</a> needs no introduction.
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
EVERYONE knows Tetris. I personally find it can take too many menus to get to what you want. There are a lot of game modes though and they're all good enough. If you've finished marathon, there's a good chance your interest in a match will wane when your session's done. Otherwise you'll find yourself done in the bathroom and still going strong in Tetris.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->The Best?<!--colorc--></span><!--/colorc--></b>
Dropping and erasing bricks while dropping and erasing bricks just feels so... right.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
What do you expect?
<b>Saving at any time: <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Nope<!--colorc--></span><!--/colorc--></b>
Aww...
<b>Pro:</b> Everyone loves tetris.
<b>Con:</b> Matches often last longer than your bathroom session.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Mystery Dungeon: Shiren the Wanderer<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2951.png" border="0" class="linked-image" />
The Mystery Dungeon is the de-facto in <a href="http://en.wikipedia.org/wiki/Rougelike" target="_blank">Rougelikes</a> by Chunsoft. You know, like Pokemon/Chocobo's Mystery Dungeon. This one's a bit tough, but it's deep.
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Meh.<!--colorc--></span><!--/colorc--></b>
In all honesty, this game is just too difficult for casual gamers. It's fine for those dedicated enough to take the DS to the toilet though. It could also take someone's who's never played a Mystery Dungeon game some time to pick up.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
Rougelikes are balls-hard, planning, thinking, macho games. Go at the pace you want, and plan your moves carefully.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Yay!<!--colorc--></span><!--/colorc--></b>
Touch screen controls or buttons. You choose!
<b>Saving at any time: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Oh yeah!<!--colorc--></span><!--/colorc--></b>
Totally!
<b>Pro:</b> Has a naming command! Eliminates all need for paper.
<b>Con:</b> TOO HARD.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Advance Wars<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go643.png" border="0" class="linked-image" /><img src="http://i112.photobucket.com/albums/n198/HeranBago/go2800.png" border="0" class="linked-image" /><img src="http://i112.photobucket.com/albums/n198/HeranBago/go2804.png" border="0" class="linked-image" />
How could I make this post without a true tactical strategy game? The Advance Wars games by Intelligent Systems are wonderful restroom companions.
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Sexy.<!--colorc--></span><!--/colorc--></b>
It's quick to get started, and easy to learn.
<b>Conductivity: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Really Good!<!--colorc--></span><!--/colorc--></b>
No pressure to hurry up. Great pacing too.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Perfecto!<!--colorc--></span><!--/colorc--></b>
Touch screen controls or buttons. Both are perfect!
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Usually<!--colorc--></span><!--/colorc--></b>
Any time it's your turn or between missions.
<b>Pro:</b> Fun to watch the exchange of fire. Characters and stories aren't bad.
<b>Con:</b> You can finish up on the toilet and have to wait for an enemy phase or cutscene to end.
~~~~~~~~~~~~~~
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Master of Illusions<!--sizec--></span><!--/sizec--></b> -Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2550.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Good<!--colorc--></span><!--/colorc--></b>
Some won't take much to do, some would require you to do much, but still okay
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
No pressure to hurry up. Great pacing too.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
The controls are perfect, of course, they're better when you're free
<b>Saving at any time: <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->None<!--colorc--></span><!--/colorc--></b>
It's a finish it or quit it game
<b>Pro:</b> How else can you do Magic Tricks while doing no.2? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> Certainly is not a boring game, especially if you just got it
<b>Cons:</b> Can't save, that's it, really, but sleep-mode can help you.
<!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Worms Open Warfare 2</b><!--sizec--></span><!--/sizec--> - Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2049.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Ultimate<!--colorc--></span><!--/colorc--></b>
Press Quick game and you're on, just one click, how great is that? LoL
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
The Worms are cute, and their speech sometimes invites smile in your face, especially English and American speech
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good!<!--colorc--></span><!--/colorc--></b>
No touch screen, but who needs it for Worms?
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->None<!--colorc--></span><!--/colorc--></b>
It doesn't have save feature. But the game will only last around 5 minutes with beginner mode (default with QuickGame, it only affects which weapons available and their supply). Perfect amount of time to finish no.2, you obviously won't play while finishing no.1, will you?
<b>Pro:</b> A cute and great game, Worms get its famous name not for nothing, and is not boring
<b>Con:</b> No save feature, it's finish it or quit it
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Puzzle Quest: Challenge of the Warlords<!--sizec--></span><!--/sizec--></b> - Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go1595.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Fantastic<!--colorc--></span><!--/colorc-->/<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Horrible<!--colorc--></span><!--/colorc--></b>
You can go into instant action for a quick puzzle with a random NPC, or do Story mode, where battles mat take forever... ;_;
<b>Conductivity: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Varies<!--colorc--></span><!--/colorc--></b>
Some people take to puzzle games like ducks to water, but if you don't know, you'll think you're just playing a Bejeweled clone.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Perfect<!--colorc--></span><!--/colorc--></b>
Played Bejeweled? Then you know perfectly. Haven't Played Bejeweled? Match up 3 or more of the same jewel! Easy!
<b>Save anytime? <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Nope<!--colorc--></span><!--/colorc--></b>
Just finish the round or if it's too frustrating, finish your dump and turn off the game. The NPC's can be frustrating. >.>
~~~~~~~~~~~~~~~~
What do you think? Any categories or games I totally missed?
Any that are properly done I'll add to this list... maybe. <img src="style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid="" border="0" alt="tongue.gif" />
The best games to play on the toilet are not "shit" games or shovel ware, but they're not necessarily the most acclaimed games either. Several qualities can make certain games great bathroom companions, and some otherwise great games not so much so.
I'll rate and detail the categories of <b>Accessibility</b>, the game's pick-up-and-go nature,<b> Conductivity</b>, how well it suits the bathroom, <b>Controls,</b> for those sitting down of course, and<b> Saving</b> ability, which is key to the restroom gaming experience. Disregard saving ability if you use a cart with working realtime save. For those briefing over I'll also rate them with some colors: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->green<!--colorc--></span><!--/colorc--> for the best, <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->blue<!--colorc--></span><!--/colorc--> for passable, and <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->red<!--colorc--></span><!--/colorc--> for not good. I'll also try to throw in another <b>Pro</b> and <b>Con</b>. Boxart courtesy of GBAtemp of course.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Picross DS<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go1956.png" border="0" class="linked-image" />
The self-professed "new old sudoku". Man has been playing pen-and-paper/newspaper games like crossword puzzles since the dawn of time, and their amazing portability has lead to many-a bathroom sessions. In the early '00s sudoku saw a huge boost in popularity, and cranking out simple number puzzles while cranking out the turds just seems... right. <a href="http://en.wikipedia.org/wiki/Picross" target="_blank">Picross/Nanograms</a> go way back, and the Nintendo DS's premier Picross title remains faithful with many new twists. However I'm not counting the amazing wifi features or puzzle creation, I'm just talking discussing things in terms of bathroom friendliness.
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Wonderful!<!--colorc--></span><!--/colorc--></b>
The game is easy to turn on and get going! It checks for suspended game data off the bat. The game is also relatively easy to learn, and is a cinch for anyone experienced with other numbers games like sudoku.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Wonderful!<!--colorc--></span><!--/colorc--></b>
The game has different tile themes which are all very clean. Small number thinking puzzles are also perfect for the crapper!
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
There are two control schemes, one holding the buttons and tapping the screen and the other one choosing your tool and tapping/sliding. Either is very conducive to the game, and gives plenty of time to mull the board over.
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Check!<!--colorc--></span><!--/colorc--></b>
Suspend data, so one at a time.
<b>Pro:</b> Nifty animation when you finish a puzzle. Tee-hee!
<b>Con:</b> Takes a bit of time to get used too.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Tetris DS<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go953.png" border="0" class="linked-image" />
The DS port of Alexey Pajitnov's <a href="http://en.wikipedia.org/wiki/Tetris" target="_blank">Тетрис</a> needs no introduction.
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
EVERYONE knows Tetris. I personally find it can take too many menus to get to what you want. There are a lot of game modes though and they're all good enough. If you've finished marathon, there's a good chance your interest in a match will wane when your session's done. Otherwise you'll find yourself done in the bathroom and still going strong in Tetris.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->The Best?<!--colorc--></span><!--/colorc--></b>
Dropping and erasing bricks while dropping and erasing bricks just feels so... right.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
What do you expect?
<b>Saving at any time: <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Nope<!--colorc--></span><!--/colorc--></b>
Aww...
<b>Pro:</b> Everyone loves tetris.
<b>Con:</b> Matches often last longer than your bathroom session.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Mystery Dungeon: Shiren the Wanderer<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2951.png" border="0" class="linked-image" />
The Mystery Dungeon is the de-facto in <a href="http://en.wikipedia.org/wiki/Rougelike" target="_blank">Rougelikes</a> by Chunsoft. You know, like Pokemon/Chocobo's Mystery Dungeon. This one's a bit tough, but it's deep.
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Meh.<!--colorc--></span><!--/colorc--></b>
In all honesty, this game is just too difficult for casual gamers. It's fine for those dedicated enough to take the DS to the toilet though. It could also take someone's who's never played a Mystery Dungeon game some time to pick up.
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Great!<!--colorc--></span><!--/colorc--></b>
Rougelikes are balls-hard, planning, thinking, macho games. Go at the pace you want, and plan your moves carefully.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Yay!<!--colorc--></span><!--/colorc--></b>
Touch screen controls or buttons. You choose!
<b>Saving at any time: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Oh yeah!<!--colorc--></span><!--/colorc--></b>
Totally!
<b>Pro:</b> Has a naming command! Eliminates all need for paper.
<b>Con:</b> TOO HARD.
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Advance Wars<!--sizec--></span><!--/sizec--></b>
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go643.png" border="0" class="linked-image" /><img src="http://i112.photobucket.com/albums/n198/HeranBago/go2800.png" border="0" class="linked-image" /><img src="http://i112.photobucket.com/albums/n198/HeranBago/go2804.png" border="0" class="linked-image" />
How could I make this post without a true tactical strategy game? The Advance Wars games by Intelligent Systems are wonderful restroom companions.
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Sexy.<!--colorc--></span><!--/colorc--></b>
It's quick to get started, and easy to learn.
<b>Conductivity: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Really Good!<!--colorc--></span><!--/colorc--></b>
No pressure to hurry up. Great pacing too.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Perfecto!<!--colorc--></span><!--/colorc--></b>
Touch screen controls or buttons. Both are perfect!
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Usually<!--colorc--></span><!--/colorc--></b>
Any time it's your turn or between missions.
<b>Pro:</b> Fun to watch the exchange of fire. Characters and stories aren't bad.
<b>Con:</b> You can finish up on the toilet and have to wait for an enemy phase or cutscene to end.
~~~~~~~~~~~~~~
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Master of Illusions<!--sizec--></span><!--/sizec--></b> -Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2550.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Good<!--colorc--></span><!--/colorc--></b>
Some won't take much to do, some would require you to do much, but still okay
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
No pressure to hurry up. Great pacing too.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
The controls are perfect, of course, they're better when you're free
<b>Saving at any time: <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->None<!--colorc--></span><!--/colorc--></b>
It's a finish it or quit it game
<b>Pro:</b> How else can you do Magic Tricks while doing no.2? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> Certainly is not a boring game, especially if you just got it
<b>Cons:</b> Can't save, that's it, really, but sleep-mode can help you.
<!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Worms Open Warfare 2</b><!--sizec--></span><!--/sizec--> - Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go2049.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Ultimate<!--colorc--></span><!--/colorc--></b>
Press Quick game and you're on, just one click, how great is that? LoL
<b>Conductivity: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good<!--colorc--></span><!--/colorc--></b>
The Worms are cute, and their speech sometimes invites smile in your face, especially English and American speech
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Very Good!<!--colorc--></span><!--/colorc--></b>
No touch screen, but who needs it for Worms?
<b>Saving at any time: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->None<!--colorc--></span><!--/colorc--></b>
It doesn't have save feature. But the game will only last around 5 minutes with beginner mode (default with QuickGame, it only affects which weapons available and their supply). Perfect amount of time to finish no.2, you obviously won't play while finishing no.1, will you?
<b>Pro:</b> A cute and great game, Worms get its famous name not for nothing, and is not boring
<b>Con:</b> No save feature, it's finish it or quit it
<b><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Puzzle Quest: Challenge of the Warlords<!--sizec--></span><!--/sizec--></b> - Raestloz
<img src="http://i112.photobucket.com/albums/n198/HeranBago/go1595.png" border="0" class="linked-image" />
<b>Accessibility: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Fantastic<!--colorc--></span><!--/colorc-->/<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Horrible<!--colorc--></span><!--/colorc--></b>
You can go into instant action for a quick puzzle with a random NPC, or do Story mode, where battles mat take forever... ;_;
<b>Conductivity: <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->Varies<!--colorc--></span><!--/colorc--></b>
Some people take to puzzle games like ducks to water, but if you don't know, you'll think you're just playing a Bejeweled clone.
<b>Controls: <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Perfect<!--colorc--></span><!--/colorc--></b>
Played Bejeweled? Then you know perfectly. Haven't Played Bejeweled? Match up 3 or more of the same jewel! Easy!
<b>Save anytime? <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Nope<!--colorc--></span><!--/colorc--></b>
Just finish the round or if it's too frustrating, finish your dump and turn off the game. The NPC's can be frustrating. >.>
~~~~~~~~~~~~~~~~
What do you think? Any categories or games I totally missed?
Any that are properly done I'll add to this list... maybe. <img src="style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid="" border="0" alt="tongue.gif" />