I may have missed it but, right now, there's two key points of validation left for these bans:
1) Does swapping the wifi module, and thus changing the mac address, change a banned hardware to an unbanned one?
2) Has it been 100% confirmed that a NNID that was on a console when it was banned is still valid on a different model of the same console after banning?
For the first, I'm fairly certain the user that ordered it has not received it yet.
For the second, I have no idea. I have a test unit coming in the mail shortly which I wouldn't mind plugging a NNID from a banned console into (except, you know, that means someone would have to give out personal info and I am not going to ask anyone to do that).
We can take ban reports from now until whenever, but unless someone chimes in and says they were banned using ONLY private headers for online play OR exclusively cias and nothing else ever, we'll still be with the current situation.
Also, for the sake of data clarity and ease of reading, all these "lol Sky3DS" or "lol Gateway" comments are not helping. It has been stated that both cards have been the cause of banning, and until proven otherwise, public headers were the cause of the bans. The bans are card-independent, so this is an all-out anti-piracy measure by Nintendo, and not meant to make any one group of card users suffer more than any other. It is counter-productive to speculate even if this was brought about by one card or another, as the cause of the implementation of the ban procedure is irrelevant. It is way more crucial to understand the cause, the method, and the extent of the bans themselves