Emulator's on a T.V.?

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Re FTP and IRC
A lot of the original xbox stuff is not hard to find in a straight download these days and auto/easy xbins solved the IRC bit for some time now.

FTP itself- before getting into it we did mention it in passing but I will go anyway. Most stuff with the original xbox (and 360 for that matter) revolves around FTP (you can use USB after a fashion though it is incredibly annoying to use and very slow). If you are not familiar with it then FTP is an ages old protocol used for file transfer (it being a File Transfer Protocol and all)- if you want to go deep then you can but generally you put in the address (read it off your DHCP table in your router, the xbox itself or use a static one), the user and password (both are xbox for most things on the xbox) and transfer files around like you might have on older operating systems (usually left window is the PC and right is the xbox)- http://filezilla-project.org/client_screenshots.php works brilliantly.

On the USB adapter. It truly is wire to wire stuff (no PCB, no pins and no fine pitch work in sight if you do not want it to be) and if you do have a breakaway to sacrifice (at least until you can speak to someone that can solder) you can just twist the things together/use a coupler or something.
 
Re FTP and IRC
A lot of the original xbox stuff is not hard to find in a straight download these days and auto/easy xbins solved the IRC bit for some time now.

FTP itself- before getting into it we did mention it in passing but I will go anyway. Most stuff with the original xbox (and 360 for that matter) revolves around FTP (you can use USB after a fashion though it is incredibly annoying to use and very slow). If you are not familiar with it then FTP is an ages old protocol used for file transfer (it being a File Transfer Protocol and all)- if you want to go deep then you can but generally you put in the address (read it off your DHCP table in your router, the xbox itself or use a static one), the user and password (both are xbox for most things on the xbox) and transfer files around like you might have on older operating systems (usually left window is the PC and right is the xbox)- http://filezilla-project.org/client_screenshots.php works brilliantly.

On the USB adapter. It truly is wire to wire stuff (no PCB, no pins and no fine pitch work in sight if you do not want it to be) and if you do have a breakaway to sacrifice (at least until you can speak to someone that can solder) you can just twist the things together/use a coupler or something.

I tried (and failed) at soldering the wires when I did this. I ended up buying this: http://www.ebay.com/itm/Game-Shark-...706?pt=LH_DefaultDomain_0&hash=item5ae09b5c32

In all honestly, it was much easier to do this, then to figure out how all the wires work, although, I probably could have saved a bit of money by doing it your way.
 
Heck i bet if you grab yourself a Raspberry Pi or something you might be able to find a linux build that supports a few simple emulators.
 
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Re FTP and IRC
A lot of the original xbox stuff is not hard to find in a straight download these days and auto/easy xbins solved the IRC bit for some time now.

FTP itself- before getting into it we did mention it in passing but I will go anyway. Most stuff with the original xbox (and 360 for that matter) revolves around FTP (you can use USB after a fashion though it is incredibly annoying to use and very slow). If you are not familiar with it then FTP is an ages old protocol used for file transfer (it being a File Transfer Protocol and all)- if you want to go deep then you can but generally you put in the address (read it off your DHCP table in your router, the xbox itself or use a static one), the user and password (both are xbox for most things on the xbox) and transfer files around like you might have on older operating systems (usually left window is the PC and right is the xbox)- http://filezilla-project.org/client_screenshots.php works brilliantly.

On the USB adapter. It truly is wire to wire stuff (no PCB, no pins and no fine pitch work in sight if you do not want it to be) and if you do have a breakaway to sacrifice (at least until you can speak to someone that can solder) you can just twist the things together/use a coupler or something.
Actually, I have a Question! Can you put the USB adapter on any controller? Ex: Snes,N64, sega.
 
Other than the newer controllers that work via USB in the first place (360 and such like) it was pretty much just the original xbox that could take being converted to USB. Older systems used all sorts of odd methods to work (if you wanted to learn digital/signals electronics I would probably say reverse engineer and/or build adapters for game console controllers as it covers most of it) though conversion kits, premade devices (most of which do not cost a lot) and things like http://learn.adafruit.com/usb-snes-gamepad/overview exist if you just want to use one.
 
Other than the newer controllers that work via USB in the first place (360 and such like) it was pretty much just the original xbox that could take being converted to USB. Older systems used all sorts of odd methods to work (if you wanted to learn digital/signals electronics I would probably say reverse engineer and/or build adapters for game console controllers as it covers most of it) though conversion kits, premade devices (most of which do not cost a lot) and things like http://learn.adafruit.com/usb-snes-gamepad/overview exist if you just want to use one.
Hmm... This is very interesting!
 

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