I have been messing around with Rock Band DLC stuff for a little while now. I started with the hacked song shop, where everything is labeled as purchased, but I obviously ran out of space pretty quick. After learning that Rock Band 2 doesn't support SDHC (I got a two pack of 4GB cards, one of which I don't even use, and felt it would be wasteful to go buy a new card, cheap or not. Plus 2GB isn't THAT much more than the built in NAND capacity). I did quite a bit of searching, on the assumption that with all the crazy stuff people can do with the Wii some sort of workaround would be possible. I finally found a post in the middle of the RawkSD thread here about using Hermes' cIOS and uLoader to emulate the NAND. So I tried it out, but it takes probably 10-15 minutes just to start the game. Since then, I've used the other tools to download all the DLC to my PC, and if I can load it all in a reasonable amount of time from the hard drive, I'd be pretty happy (right now I'm using the DLC managers to pick out songs I want, then using the WADunpacker tool to get the files needed to put on the NAND. It's tedious to say the least). That leads me to my two questions. Would loading the DLC from a USB drive be faster than using the SD card? Does the amount of DLC have an effect on the loading time? Would having ALL the songs make it take like 2 hours? Thanks!!