No PC N64 emulator supports the expansion pak with Pokemon Stadium.Link2999 said:Like for Pokemon Stadium games. If so how how would I set it up so it reads the files?
So i guess i dreamt doing it then on pc? It works perfectly except for playing the pokemon game on the n64 (which freezes/error)Jdbye said:No PC N64 emulator supports the expansion pak with Pokemon Stadium.Link2999 said:Like for Pokemon Stadium games. If so how how would I set it up so it reads the files?
Not a single one.
Forget it.
However with other games it might be possible.
(By that I mean the developers could add support for it. There's no support for it yet though.)
mikeyt1998 said:i dont understand what it is that causes N64 games to be so unplayable via an emulator on wii... its clearly possible as you can play them as a VC game officially so its not like the power isnt there (if it wasnt i'd be worried for nintendo for not upgrading specs lol)
when N64 had specs of: Fast3D microcode: < ~100,000 high accuracy polygons per second.
Turbo3D microcode: 500,000–600,000 normal accuracy polygons per second
(these can be seen here)
and PS1 had: 500,000 texture mapped and light-sourced polygons per second.
(which i think is what sony claimed. the actual might be 180million. just check Here lol
i dont see why ps1 and N64 have round about the same compatibility of emulation on the wii when the ps1 has more powerful graphics... shouldnt that mean that n64 should be ahead? lol i may be blabbing now as i'm tired
kashin said:Every aspect of the N64 has been emulated on the pc, hardware-wise.
Jdbye said:No PC N64 emulator supports the expansion pak with Pokemon Stadium.Link2999 said:Like for Pokemon Stadium games. If so how how would I set it up so it reads the files?
Not a single one.
Forget it.
However with other games it might be possible.
(By that I mean the developers could add support for it. There's no support for it yet though.)
mupen64plus has 64-bit support (can be compiled natively on 64 bit operating systems)Valgreen said:kashin said:Every aspect of the N64 has been emulated on the pc, hardware-wise.
this is true, however the processing power to do this is huge when comparing clock speed to clock speed....
again.. comes down to emulating a 64bit system on a 32bit system... the n64 had a 93.75 MHz 64bit processor.... emulating a 64 on PC requires at the minimum a 1-1.2ghz processor......
(yes you may have a 64bit cpu (core2 duo, amd64) but all the n64 emu;s i know of are 32bit programs)
jeffc313 said:mupen64plus has 64-bit support (can be compiled natively on 64 bit operating systems)Valgreen said:kashin said:Every aspect of the N64 has been emulated on the pc, hardware-wise.
this is true, however the processing power to do this is huge when comparing clock speed to clock speed....
again.. comes down to emulating a 64bit system on a 32bit system... the n64 had a 93.75 MHz 64bit processor.... emulating a 64 on PC requires at the minimum a 1-1.2ghz processor......
(yes you may have a 64bit cpu (core2 duo, amd64) but all the n64 emu;s i know of are 32bit programs)