Does the Wii support anit-aliasing?

Discussion in 'Wii - Hardware, Devices and Utilities' started by domo kun, Feb 16, 2009.

Feb 16, 2009
  1. domo kun
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    Newcomer domo kun Advanced Member

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    I searched this up a bit and found very mixed answers so I decided to ask. Now I know what anti-aliasing is and I know that every 64bit+ console supports it but I wanted to know if the Wii supports 4x msaa or more. And if so, which games do so because I've noticed a lot of jaggies on most games I've played.
     
  2. Lumstar

    Member Lumstar Princess

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    Most likely it has to be enabled by the developer. Not automatic. Wii isn't powerful enough for much though.
     
  3. domo kun
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    Newcomer domo kun Advanced Member

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    Okay, so can you give me an example of a game that does this?
     
  4. Lumstar

    Member Lumstar Princess

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    Not really. I don't know enough about the Wii library...
     
  5. WhiteWingedKnigh

    Member WhiteWingedKnigh GBAtemp Regular

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    Anti-aliasing in a wii game, Maybe there are some games that use it vaguely. Prime 3?

    I'm not sure, but unless your someone who gets bugged alot by jagged lines, then AA shouldn't matter.
     
  6. kedest

    Member kedest GBAtemp Psycho!

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    Well look at galaxy for example. that's really smooth, no jagged edges
     
  7. Ergo

    Member Ergo GBAtemp Advanced Fan

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    Yes, it supports it BUT it is very expensive computationally--even the vast, vast majority of X360 titles don't use more than 2xAA.
     
  8. Trolly

    Member Trolly GBAtemp Advanced Maniac

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    Yeah, Anti-Aliasing uses up more resources than its worth. On PC games, it's the last thing I think about whacking up. And jaggies are more down to design and low polys than a lack of AA.

    Besides, unless I'm wrong, you can't 'support' anti-aliasing as it depends on how well you use the resources and what form Anti-Aliasing takes.
     
  9. CockroachMan

    Member CockroachMan Scribbling around GBATemp's kitchen.

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    Yep.. just look at Mario Galaxy, Brawl and Mario Kart.. most Nintendo games have it.

    I've heard somewhere that Brawl has 4xAA, couldn't find any confirmation thought :/
     
  10. maduin

    Member maduin GBAtemp Fan

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    pro evolution soccer 2008 has great AA, no jaggies whatsoever (a little exaggeration, but almost no jaggies).
     
  11. Rayder

    Former Staff Rayder Mostly lurking lately....

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    I don't know what equivalent of an ATI Radeon it has in it, but I can GUARANTEE that the Wii does indeed have some AA abilities. ALL Radeon cards do. Thing is, the Wii is such a weak system (relatively speaking) that most games are pushing the system so hard that they can't afford the framerate hit it would take to enable the feature and I think most companies can't be arsed to optimize a game before pushing it out the door so they could turn AA on.
     

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