Do self-hosting exploits work for you? Discuss it here

Discussion in 'Wii U - Hacking & Backup Loaders' started by MattKimura, Dec 13, 2015.

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Have you succeeded or failed to self-host exploits?

  1. I'm very lucky, I succeeded without any problems and my router loves me

    22 vote(s)
    62.9%
  2. I'm one of the damned who has no hope when it comes to local web servers

    4 vote(s)
    11.4%
  3. Didn't work at first, but I solved my problem one way or another

    9 vote(s)
    25.7%
  1. MattKimura
    OP

    MattKimura 3DS & WiiU Enthusiast

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    EDIT: Problem solved. Using KWS on my android tablet, I was able to successfully connect to the server with my Wii U. Never thought I"d see this homebrew screen!
    So as it turns out, my Chromebook is the culprit and not my router. Because my tablet was able to host the server just fine!
    Edit: Doesn't work after I enabled mac filtering. It's acting like it's trying to connect to the internet, which it can't. I'm trying to do this completely offline so I mac filtered it. Guess I'll have to mac filter it AFTER I boot up the exploits.




    Sorry to yet again create a poll thread. I had to create this topic to see just how many users successfully used their own local web server with their Wii U or not. To be able to host your own exploit files would be a great solution for keeping your Wii U completely offline, a dream come true. But from what I've read, it's treated like something small where nobody cares to find solutions for it when it doesn't work. It's labeled as a "Hit or miss" type of situation where those who can do it are fine, but if not then too bad that's your luck.
    I personally think there's more to it than just "If doesn't work for you, then it just doesn't work for you"

    I created this thread as a discussion thread for those who have failed to use this method to boot exploits. Those who are able to do it may be lucky, but there are those who aren't and I believe the reason for this is something to do with the router's settings. I've tried the web server on both the Wii U and 3DS, both the same result where the page fails to load with an error code displayed.

    In case of my router, it's a Uverse rental router which belongs to AT&T. My router seems to have a firewall that blocks connections, but I'm unfamiliar with messing with these settings. (Nooooooob!)
    It would seem like I can port forward from here, if that's a something helpful to do.

    There's several ways I've tried hosting my web server:

    . Mongoose
    . Apache2 (ubuntu native)
    . Web Server for Chrome (Extension)


    Each of these are able to display the main index page via index.html, and display the image and all using my IP address + port 8080. However, when I attempt to enter that IP into the Wii U's browser, the bar stays stuck loading, and eventually says it failed to load.

    There are two other web servers to try:

    . Xampp
    . Wamp



    If there's anyone who's went through the same thing but eventually found a solution to this problem, let us know! I've tried just about every option and I've given up, I'm turning to the entire community now. Post how your story went with your web server or if it's exactly similar to my case.

    The fate of Tubehax DNS can't last forever. And as we know, Smealum isn't one for piracy so who knows when he'll cut the plug once he realizes how many Wii U 5.3.2 owners are using his DNS.
     
    Last edited by MattKimura, Dec 13, 2015
  2. mech

    mech ♥️♥️♥️♥️♥️♥️♥️♥️

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    i was thinking of using a raspberry pi for this, need some motivation though lol.
     
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  3. burtonheynow

    burtonheynow Member

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    So I'm using the EZ Share SD adapter to self host, can't ask for a better solution, my WiiU is completely local and off the grid.

    The EZ Share SD adapter is a cheap, compact way of creating a confined local wifi spot. I did originally think of getting a raspberry pi for doing this but it works out more expensive.
     
    Last edited by burtonheynow, Dec 13, 2015
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  4. MattKimura
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    MattKimura 3DS & WiiU Enthusiast

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    So that means I can buy a 2-4 GB wifi SD card and only put the exploit files on it, taking it out and inserting the bigger SD card for loadiine afterwards? Or am I forced to store the games on the wifi enabled SD and use it for both booting the exploits, and storing games?
     
  5. burtonheynow

    burtonheynow Member

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    Basically the card I'm using will work anywhere if it gets some power, so what I do is use it in a USB-SD adapter and power it from one of the WiiU's USB ports, enabling me to have my homebrew SD card always in the WiiU.
     
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  6. mech

    mech ♥️♥️♥️♥️♥️♥️♥️♥️

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    does the wifi sd card hold the html pages with the payloads?
     
  7. daxtsu

    daxtsu GBAtemp Guru

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    I imagine using a Raspberry Pi Zero plus a small microSD card and a cheap wifi dongle (total cost of 15-20 USD maybe?) would make this trivial to do.
     
  8. MattKimura
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    MattKimura 3DS & WiiU Enthusiast

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    Sounds like a good solution, I'm gonna buy a wifi adapter. Does it have to be EZ share or can it be any brand? Also does it have to be a micro wifiSD adapter or can it be a full wifi SD card?

    Also are there any setup tutorials or is it simple?
     
    Last edited by MattKimura, Dec 13, 2015
  9. mech

    mech ♥️♥️♥️♥️♥️♥️♥️♥️

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    what about having an ethernet cable running from you wiiU to your raspberry pi direct?
     
  10. ajd4096

    ajd4096 GBAtemp Regular

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    You can do either. I have my favourite VC games on the same card, and swap for larger stuff.

    I mainly use the wifi-sd for when I take the wiiu wandering.
    At home I use an OpenWRT box, which hosts the exploits, blocks the updates, but allows online play.
     
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  11. daxtsu

    daxtsu GBAtemp Guru

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    I would guess that it'd work okay, minus the ability to connect to the Internet (unless you're also using a wifi dongle to let the Pi + Wii U connect out). Urge to do a price check rising..
     
  12. ajd4096

    ajd4096 GBAtemp Regular

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    I got the micro adapter one so I could expand/swap it as needed, but either should work.
    I imagine other brands would work, but this is the only one I have confirmed working.
    I believe someone did use a Transcend card ok, don't recall which one.
     
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  13. mech

    mech ♥️♥️♥️♥️♥️♥️♥️♥️

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    if you just want to launch the web exploit though, not to play online :)
     
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  14. burtonheynow

    burtonheynow Member

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    I just have a 4GB microSD in my EZ share which only has the exploits on it (from the definitive package)

    Can't comment on other brands, I bought the EZ share because it was confirmed working here (search for EZ share to read the other thread)

    The EZ share SD adapter only takes microSD but you can buy EZ SD cards which have memory already on them and I guess that would work.

    As for using it, it's very easy.

    By the way, with this method you don't have to worry about blocking anything because you have created a local wifi link between your WiiU and the SD card, this way the console knows nothing about Internet. That's one reason I like it.
     
    Last edited by burtonheynow, Dec 13, 2015
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  15. liomajor

    liomajor GBAtemp Maniac

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    Self-Hosting and blocking Internet is the best solution to have no problems
    of suddenly updating your console. (Most online gaming doesn't work anyway)

    I'm hosting my files on my Intel NUC, but tested my android tablet before that.
     
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  16. MattKimura
    OP

    MattKimura 3DS & WiiU Enthusiast

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    @burtonheynow Can you link me to the product page? I can't seem to find it (Site is in Japanese, confusing even while translating)
    Just the adapter would be suitable because you won't have to pay extra for 16+ GB

    How's this, from amazon? http://www.amazon.com/Wifi-Memory-C...d=1450017111&sr=8-2&keywords=EZ+share+wifi+sd

    Edit: Oh god the shipping is free, but takes forever! Says after Christmas


    Edit2: How about this Toshiba Wifi SD? http://www.amazon.com/Toshiba-Flash-Wireless-Memory-PFW016U-1BCW/dp/B00GEBTFNM/ref=pd_sim_147_3?ie=UTF8&dpID=41IAe3BKERL&dpSrc=sims&preST=_AC_UL160_SR125,160_&refRID=1H3ET5VBBGEWZC20REK5

    Comes quicker
     
    Last edited by MattKimura, Dec 13, 2015
  17. SDheff

    SDheff Member

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    I'm hosting the files myself on my computer with Mongoose(definitivepack).

    I've blocked all destination IPs and ports on TCP/UDP going out to WAN with the Wii U IP so that the Wii U can only establish connections from local static IPs. No connection whatsoever can be established from outside the LAN as every packet is blocked.
     
    Last edited by SDheff, Dec 13, 2015
  18. Xirok66

    Xirok66 Newbie

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    Im using a second router that my WiiU is connected to and I switch wlan connection on my computer when I want to run exploits. Im using Mongoose on my Mac, this way I know the console cant connect and update.
     
  19. Dust2dust

    Dust2dust GBAtemp Advanced Fan

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    I had some success with mongoose on windows, but I wanted an easy solution on Linux (Mint, in my case). Turns out I already had everything pre-installed. Python should come pre-installed, and if not, can be acquired from Synaptic. Just go to your folder where you have the index.html file and the folder named loadiine (containing both loadiine.elf and payload532.html). Open a terminal window in this spot and type "python -m SimpleHTTPServer" (without the quotes). Then on your WiiU browser, type the address http://192.168.1.100:8000. Works fine for me!
     
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  20. EclipseSin

    EclipseSin FullMental Trollemist

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    github is down by the way. they still havent responded, so i might not hear anything til Monday, if at all. (could probably just remake the repo tho).

    It's now at exploit.wiiubrew.net though