1. hollowdeathcult

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    Any news on the beta 28? :wacko:
     
  2. lone_wolf323

    lone_wolf323 GBAtemp Psycho!
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    Not that I know of. The OP does have a life they need to attend to first before getting anything done here when they got the chance to.
     
  3. DjoeN

    DjoeN Captain Haddock!
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    So i tried to create cia's from the Namco collection vol 1 and 2, more specific, the NES games:
    - Pac-Man Championship Edition
    - Gaplus

    Since both are new games (and thus never seen a romdump release before) and work on Windows NES emu's fine, it works with glitches on a DS/3DS emu. I decided to make virtual console games of it (cia)

    Wel both don't work, Gaplus gave a wierd title screen and froze, Pac-Man CE black screen

    Anyone got it working ? And can tell me what you did , thanks
     
    Last edited by DjoeN, Jul 9, 2020
  4. DjoeN

    DjoeN Captain Haddock!
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    [​IMG]

    [​IMG]

    Maybe i should try with the VirtuaNES for 3DS option onder Content Options -> Injection method: ???
     
  5. DjoeN

    DjoeN Captain Haddock!
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    To answer my own question:

    You should really go for VirtuaNES injection method
    Both games working perfect now!

    [​IMG]

    [​IMG]
     
    Last edited by DjoeN, Jul 9, 2020
  6. hugogas

    hugogas Newbie
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    Hello, any suggestions to solve a blank screen (just an empty GBC VC Screen) after injecting a Gameboy Classic .CIA? I did it just the same way I did for numerous other roms ... However, just for this single GB-rom (The Smurfs, 1994), nothing seems to help/work ...

    I already tried several different ROMS and settings within the NSUI without any luck ... Just a plain, blank Gameboy-screen without any action or movement ... It seems either frozen or not even start loading.

    Every hint, idea or solution approach will be highly appreciated!

    Greetings
     
    Last edited by hugogas, Jul 11, 2020
  7. lone_wolf323

    lone_wolf323 GBAtemp Psycho!
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    Can ya play the game on the pc using one the emulators?
     
  8. hugogas

    hugogas Newbie
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    Yes, I tried BizHawk with the same Rom and it worked flawlessly ... :-(
     
  9. TurdPooCharger

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    Try injecting The Smurfs as a GB VC, and not as a GBC VC.
     
  10. TheRaven81

    TheRaven81 Member
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    DISCLAIMER: What I am about to say is all speculation.

    The pastebin link indicates his last commit was at around this time last year, on 2019/07/22. The pastebin was last updated on May 21st, 2020. I went and hunted down @Asdolo on GitHub, and the profile indicates they have made a few more "contributions to private repositories" since then. I can only guess that those were possibly new commits to the NSUI repository, since it's nowhere publicly listed in their profile.

    Based on this, it's quite possible that they are still working on it, and maybe they just don't feel it is ready for release yet. I don't know. There's a LOT of fixes in that list of commits though. All I can say is just be patient and it'll come when it is ready to.
     
  11. Asdolo

    Asdolo the Hedgehog
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    Okay, I think it's time for me to say something.

    - Since I started a new job two years ago (plus the college 5 years ago) I had less time to work on personal projects, so I slowly stopped working on NSUI. Another reason is that now I don't use Windows anymore as my primary system, so developing a Windows Application is not that easy. I still have my Windows machine, but I just don't use it anymore. Instead, I usually use a macbook I also use for work and study.

    - When I was actively working on NSUI I had a lot of help of a friend from here (@Wacko22). He helped me a lot with debugging, testing, and coming up with new ideas for the app. He may also written some code, I don't remember. We used to talk almost every day in Discord, but he gradually stopped logging in and I can't contact him anymore. I can't blame him, he probably got tired.

    - I always wanted to finish NSUI once for all, but every time I open the project I always see that the source code of the application is a mess. I started the project when I had way less knowledgement of programming than now (lot of duplicate code, bad habits, etc). So every time I see it I think "Hey, I should start the project from scratch with a good base".

    - I also wanted it to be cross platform, so linux and mac users could use NSUI without problems. The issue here is the User Interface. It's hard for me to develop a cross platform application with a user interface. This year I started a command line version of NSUI, but the essence of the app is the UI and the idea is that the app should be easy to use for an user. So, what's the best way to develop an application with a UI for me? The answer is: Develop it in/for Windows with Visual Studio. But then I have the same problem as before (not being cross platform). So, either I have to really research a way to make cross-platforms desktop applications (with an easy way to build binaries for all platforms) or I have to sacrifice the cross-plaform thing, which I wouldn't like to. Also it would be amazing if I can develop it directly in my macbook.

    Maybe you can help me here about what to do.

    - Source code? I just can't make it public. At least not the version of NSUI you all know. If someone wants to know the injection processes feel free to ask me. If I ever start a new cross platform version of NSUI (with some help maybe) I will definitely make it open source, but right now I can't upload the current code for all. I just don't want it to be visible by Ninty.

    - I enter every day to GBATemp, Twitter and the 3dshacks subreddit, so you can contact me there. Please insist if I don't answer you.

    - I have a debug build of Beta 28, but I don't really know if it's stable. It could be broken, but I don't remember. In any case I could upload it and maybe you can test it. It should have all the changes specified here: https://pastebin.com/2HNUEBCp

    Well, that's the current situation of me and NSUI. Now in my country we are having quarantine since march (and who knows when it will finish), so I'm at home 24/7. Maybe with some help I can keep working on this, either with the old NSUI or with a new version. I will check this thread from now.

    PD: Sorry for my bad english.
     
  12. BETA215

    BETA215 Advanced Member
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    Hi asdolo, I'm Argentinian too. Your English is quite good tbh, so don't worry about that xD

    Glad to hear the news, really. Hope the guys here help you find a way to manage all this. To be honest, I recently bought a N3DSXL (given my not so nice economy), and I'm truly happy using your program. It has granted me the power to play lots of games I couldn't have played in this particular and convenient way. So, big thanks for that, really!

    Don't be afraid to communicate what happens you. Silence makes things worst, actually. Happy that you decided to write this message, and hoping you get some help <3. Congrats for your great work!
     
    Asdolo likes this.
  13. Ampersound

    Ampersound Advanced Member
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    Sounds like pretty nice changes for Beta28.
    So far i've used the Tool to inject Seiken Densetsu 3, Umihara Kawase, Micro Mages, Zelda alttp randomizers and mother3.
    Hope you can sort out your troubles with a cross platform UI. I am not experienced at that, but it should be possible for web apps for example. Also Java can be more easily used cross-platform
     
    Asdolo likes this.
  14. MaiconErick

    MaiconErick GBAtemp Regular
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    Please upload beta 28. I want that new 3d gba banner hehe
     
  15. Captain_Pronin

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    Did you ever fix the grey banner issue, i'm having it also...
     
  16. TurdPooCharger

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  17. hugogas

    hugogas Newbie
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    sorry, with GBC I meant GameBoy Classic ... my fault ...

    I just tried it again, still no luck:
     

    Attached Files:

  18. playstays_shun

    playstays_shun GBAtemp Fan
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    Apologies for my ignorance, skimmed about half of this thread

    1- what emu is it using for MD/Genesis?
    2- native Nintendo emulator for SNES correct? Does it play the 'special chip' titles or nah? I'm lead to believe no but I want to check. Amazing the voodoo they performed on the SNES mini to make it ship with a bunch of those (though they are heavy hitter titles)
    --

    3- is MD/Genesis best settings 'pixel perfect' and bilinear filtering off? Thats what I would imagine
    4- have you guys experienced serious audio crackling and stuff modifying volume level above 100 in NSUI for SNES, even at a not uncomfortable volume?

    Pretty cool it picks up right where it left off save state-like, for SNES Nintendo emu. Wish they did something as smooth as that (and return to home screen) with GBA. It's a mystery how they didnt since SNES is more powerful than GBA

    --

    also N3DS is a superior emu machine to Vita, right? Those are the only modded handhelds I have. My switch is still stock and will be for the foreseeable future (online play, updates, not tinkering, I dont mod latest gen stuff as a general rule)

    edit- looks like picodrive core on RA for Genesis
     
    Last edited by playstays_shun, Jul 15, 2020
  19. TurdPooCharger

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    This game doesn't work as an official Game Boy Virtual Console injection. Tried both the v1.0 (CDFF161F) and v1.1 (8B5BCDE7) revision.
    Play this game with mGBA, GameYoB (DSiWare CIA), or RetroArch (Gambatte core) emulators. You can also choose the Injection method: RetroArch Gambatte forwarder in NSUI if you like this as its own HOME Menu title.
     
  20. hugogas

    hugogas Newbie
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    :bow::bow::bow:

    I'm speechless! Thank you so much! Works like a charm! RetroArch Gambatte core forwarder is really nice. Is there any possibility of an Original GameBoy VC overlay for RetroArch? :-)
     
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