- Joined
- Apr 29, 2011
- Messages
- 31,284
- Trophies
- 2
- Age
- 38
- Location
- Dr. Wahwee's castle
- XP
- 18,969
- Country
Make another image of a game and use "fstfix game.iso t" (force 32k align), some of converted games that I used for DML work with DM perfectly and some I had to rerip and convert again. I had the same problem with few games.Hi guys, DML works perfectly on my Wii but DM doesn't.
I've tried SSBM, Luigi's Mansion, Mario Kart DD and F-Zero, both compressed and uncompressed an all I get is the DM splash screen, than just black screen. I have not checked the md5 but the very same isos work with DML. I'm using fix94's DM booter.
The HD (a WD my passport) is formatted to fat32 with 32k cluster size and the games are in a 'games' folder.
Any thoughts?
One thing I saw was some people who were in the same situation as you (DML ok, DM no), they installed a fresh version of MIOSv10 (I used DOP Mii) and then installed DIOS MIOS for it to work.
That could work for you perhaps.
My geuss is that his app is'nt running in Gamecube mode.How tueidj solved the mystery of audio streaming is anyone's guess.
All key charaters have audio streaming, those are missing too.I am loadin from Swiss using WiiKey WiiSDI never cared for the audio streaming issue.
None of the games I play have that problem so its whatever.
I love all the star fox games, except adventures. However I would like to see where this conversation turns out. Swiss, audio streaming.
Are you sure you aren't loading from the disc?
If this turned out to be his case, thats teh epic lulz from a true pirate lol.You are missing all the voice acting from the cut scenes as well as various other sound effects. Perhaps you don't realize because you haven't played the original? Play Crazy Taxi or WaveRace and see if you get any music if you're so sure it works.Dude, I am playing it right now, and I am using Swiss, with a WiiKey WiiSD, and I am getting music, sound, and voice, which, would not work without audio streaming. I am smoking nothing atm, (trust me, though... i really wish I was). I am jst givin my feedback on what I am seeing with my own two eyes, and hearing with my own two ears.
You are missing all the voice acting from the cut scenes as well as various other sound effects. Perhaps you don't realize because you haven't played the original? Play Crazy Taxi or WaveRace and see if you get any music if you're so sure it works.Dude, I am playing it right now, and I am using Swiss, with a WiiKey WiiSD, and I am getting music, sound, and voice, which, would not work without audio streaming. I am smoking nothing atm, (trust me, though... i really wish I was). I am jst givin my feedback on what I am seeing with my own two eyes, and hearing with my own two ears.
I have played the original... I am guessin the part where I'm off about is the fact that last time I tried playin SFA using DM/DML, i didn't get anything I get with Swiss, subtitles show up when they're supposd to on time with Swiss, where as every time i try with DML, they show up late. And more audio is missin when i played using DM/DML. I get voice during gameplay, such as Fox and Tricky (Fox's sidekick for the game, for those who haven't played) talking. I guess the audio streamin is used more durin cutscenes... Figured all of it would've been audio streaming. Howeve, it is confirmed that Star Fox Adventures does not get music or voices, and DM gets late subtitles. "Star Fox Adventures No voices and music, subtitles are late" (source : https://code.google....wiki/GameIssues ).
I will admit that during cutscens, all I get using Swiss is broken audio, which sounds like a tv when it's all staticy.
Probably just a bunch of confusion on my part of this...
The little voice effect aren't streamed.
Eternal Darkness is a good test for audio streaming. If you hear the poem when the game boots up, before the menu, then audio streaming is working.
Good you know you have Rayman 3 working. It must be a bad dump I have then. I'll see if I can fix that.Update 4 fixes Luigi's mansion again.Just wanted to post an update of my previous reports:
I tested GX and the Booter with update 3a before moving on to update 4. Both of them had the same video mode issues that PAL only could be forced to PAL60 and not NTSC. Realizing that it was definitely a DM issue I then installed update 4 (also uses content 11 and 12 so installed over the top just fine) and lo and behold it WAS able to completely force to NTSC. I can't even begin to describe my excitement. When I saw that Nintendo logo in red and not in gray I just started yelling.
Anyway, I tested a few games but my wife got involved in Luigi's Mansion and I couldn't continue my tests (she rather enjoys the fact that it's in her native language now).
What I did find:
- Luigi's Mansion and Harry Potter 2 have no hz selector and worked just fine.
- Smash Bros has a selector but had frozen when forced to PAL60 in the previous version. It it doesn't feeze but still puts up a black screen while showing the selector. The selector, though, successfully put's it back to 60hz NTSC.
- Burnout 2 works great. It has a selector but neither of the options actually change the screen resolution. It's obvious, though, that it thinks it's still has the extra lines of resolution from PAL50 if you select it because the HUD is half off the bottom of the screen in game when 50hz is selected.
- Wario World still flickers up and down but it is in color on my NTSC only TV. It's the same flicker that I reported in the attempt at PAL60 from 3a but PAL50 if more of a fast, flickerning scrolling for me so the problem is at least reduced now (I would dare say it's playable) AND it's in color.
I have yet to test Zelda Winda Waker and Twilight Princess but I have hopes that they're similar to Burnout 2. I would also hope Rayman 3 could work but I'm not too optimistic since I haven't actually been able to get it to work at all yet. (only two or three atempts, though)
The rest of my games are already NTSC and, of course, work great. I haven't tried forcing any of them to PAL50 but it's too much effort for me when my TV doesn't actually support it.
Gun crashes at licencensing
rayman 3 has been working for me from the beginning of dios mios using pal version
you need 32k cluster size to run games period if you're using Dios Mios and not DMLdo i need a 32k cluster size to run gc games at full speed?
Ah f****ng he11. Despite having ALL gamecube games converted AND placed on my USB HDD, USB Loader GX STILL asks if I want to copy to the SDHC card. WHAT THE HECK IS GOING ON!!!?
You may still be using r1191. I think r1193 get's rid of that prompt.Really? I thought I did that already, but maybe I didn't. Still doesn't explain why Twilight Princess loaded without the prompt, but whatever.
Edit: Removed SD card before loading USB Loader, (and yes, the GC game path IS USB:\Games\ or whatever the default is for USB) and now the games won't show up, despite them not being on SDHC.
Ah f****ng he11. Despite having ALL gamecube games converted AND placed on my USB HDD, USB Loader GX STILL asks if I want to copy to the SDHC card. WHAT THE HECK IS GOING ON!!!?
Is it possible to have both DML and DM installed at the same time and have them work? I have heard it is possible to install DML into an IOS slot but do any loaders support such a dual configuration?
Sorry, I think I may have stemmed this confusion. It is not presently possible to run by conventional means DM, DML or any other MIOS unless from the normal MIOS slot.Is it possible to have both DML and DM installed at the same time and have them work? I have heard it is possible to install DML into an IOS slot but do any loaders support such a dual configuration?
Ah f****ng he11. Despite having ALL gamecube games converted AND placed on my USB HDD, USB Loader GX STILL asks if I want to copy to the SDHC card. WHAT THE HECK IS GOING ON!!!?
not sure if you already said it and it got lost in the thread but what version of GX do you have?