I have been trying to get the toolchain working for a while now.
The first method I used was WSL. It produced corrupted ELF files which when converted to RPX (through elf2rpl on command line) shows an error on the Wii U.
After trying to look at the toolchain to figure out what's wrong to no avail I instead tried to go with the Msys2 route. It installed fine, downloaded the wiiu-dev packages and cmake. However I could not use commands such as elf2rpl, powerpc-eabi-gcc etc (this all worked on WSL). I did check if they were downloaded and they were. Also when compiling samples it failed since it couldn't find the header source files. They were also downloaded.
At this point I'm not sure what to do. I have Windows 10 post-anniversary update with the latest versions of everything. Any help would be appreciated.
The first method I used was WSL. It produced corrupted ELF files which when converted to RPX (through elf2rpl on command line) shows an error on the Wii U.
After trying to look at the toolchain to figure out what's wrong to no avail I instead tried to go with the Msys2 route. It installed fine, downloaded the wiiu-dev packages and cmake. However I could not use commands such as elf2rpl, powerpc-eabi-gcc etc (this all worked on WSL). I did check if they were downloaded and they were. Also when compiling samples it failed since it couldn't find the header source files. They were also downloaded.
At this point I'm not sure what to do. I have Windows 10 post-anniversary update with the latest versions of everything. Any help would be appreciated.