Looks like PBP/Eboots do not work. Crashes Switch. I can see online that the Android port stopped working with PBP/Eboots in April?
PBP works perfectly, I only use that format.
Looks like PBP/Eboots do not work. Crashes Switch. I can see online that the Android port stopped working with PBP/Eboots in April?
PBP works perfectly, I only use that format.
Regardless of if .pbp or .bin, there are games which crash if they contain more than a certain number of tracks.
SotN should work though.
Which games as all that I have tried have either crashed the Switch or work then go black screen.
Beetlw psx crashes
rearmed psx runs game till press start and crashes.
Is this a particular version of retroarch that works?
There is a known issue with games that have more than 4 music tracks.
How should I know anything if u dont give me a error code?Good to know that it isn't just me experiencing this problem. Any time I try to load a game that has multiple tracks, it immediately crashes saying that there was an error, but then I am unable to access any other files through Retroarch. Then, when I close the software, the entire Switch error codes and forces a restart.
Any ideas what might be causing the issue? I am using .bin/.cue files to load my games. Should I switch to .iso or any other format?
The error code I get from the switch when it crashes for me is 2168-0002How should I know anything if u dont give me a error code?
when i was playing last night it froze when meeting the reaper at the start of the game then the sound changes to the sounds of hell also text is borkedRegardless of if .pbp or .bin, there are games which crash if they contain more than a certain number of tracks.
SotN should work though.
Just thought I would post some captured video of the latest nightly in action! Well, technically the video is the stable build posted yesterday, but I ran the nightly afterwards to verify the in-game play FPS (Hovers between 48-50 FPS). It is playable, but noticably slowed down, especially to someone who is accustomed to original hardware gameplay.
btw turning vsync off had no effect upon FPS. Verified other options originally mentioned by m4xw in the post yesterday.
You should be able to read minds by now, duh. Some people... /sHow should I know anything if u dont give me a error code?
Disable "Frame Duping" if you encounter audio glitches. It helped out in THPS.Make sure to rename the psx rearmed cfg file to retroarch.cfg and name the original file something different or move it. I got about 3 more fps.
Works nicely! Played RE1 for a bit & saved. Came back later & my save wasn't there when loading, any way to go about this?