Cyan said:People having the code dump, is it from this website .dol ?
or your own compiled version ?
you can test my own compiled version :
http://mangaheart.org/divers/Cyan/gbatemp/desmumewii/
(only r120 available for now)
I can compile previous one on demand.
NOTE :
all my builds include the 48 black lines between the screens (usefull for yoshi island)
save file is enabled (though, it's officialy restored at r117)
MadMate said:Kiiwii, it is still the same for me.
Fixed.
QUOTE(MadMate @ Apr 5 2010, 03:26 PM) Maybe it only works on NTSC.
Don't know.
I didn't understand your question.RockmanForte said:Wiimote works fine with button A, B, and 2,1 but isn't working with stylus ? I cannot press START like new super mario bros. Is GameCube your answer to use the DS emulator for Wii ?
Yes, that's how it works for the momentRockmanForte said:The stylus is invisible but you have to guess where it is going with press A use the Wiimote ?
Cyan said:Yes, that's how it works for the momentRockmanForte said:The stylus is invisible but you have to guess where it is going with press A use the Wiimote ?
starting position top-left corner.
moving the stylus is done pixel by pixel, so it's slow.
moving is done with Wiimote direction pad, or C button (yellow) GC pad.
KiiWii said:I cant imagine there are that many games that need stylus and buttons to control at the same time?
LexLuthor said:KiiWii said:I cant imagine there are that many games that need stylus and buttons to control at the same time?
A lot of games require this.
Metroid for one.
Cyan said:Other emulators are initializing what they need themselves instead of using libogc directly (which depend on IOS).
DesmumeWii included SDHC driver instead of libfat (r108), but it needed another fix.
That issue is hopefully corrected since r112, it seems the be more related to memory management than file access. (I don't know what MMU is used for)
There's a new revision with code dump on device selection fixed.
r121
please test it
http://mangaheart.org/divers/Cyan/gbatemp/desmumewii/
(I can't test it myself, I never got the code dump)
crwys said:LexLuthor said:KiiWii said:I cant imagine there are that many games that need stylus and buttons to control at the same time?
A lot of games require this.
Metroid for one.
Yea the majority of the games do. Hopefully this will be fixed soon.
Edit:
@Cyan
I tried your build and it worked
http://mangaheart.org/divers/Cyan/gbatemp/desmumewii/
It also got rid of the annoying noise.
Also thats so weird, unless I am missing something... Boot2 is causing this emulator to have issues, but Boot2 hasn't caused any other emulator to have issues?