Ah. bad news for people like me who heard about this and had to wait for the powersave to get to us. hopefully they put the codes back!
Ah. bad news for people like me who heard about this and had to wait for the powersave to get to us. hopefully they put the codes back!
They won't. Pretty sure they're done with adding new codes too.
No? You need the device for your own region. A US device for US 3DS, a EU Device for a EU 3DS, etc.Alright. I'll do that. I was just about to ask if the UK version worked with a US 3ds. Thanks again.
I'm sure your post is based on complete and total proof.
Considering they removed codes instead of adding them; plus the fact that their typical means of operation is to make a few codes and move on to new games - exactly what they did with the Action Replay. The only reason there was good codes is because those were user created.
There's plenty of reasons that are possible.
Theres an error in the database.
They are optimizing the code(s).
They are removing them in favor of a better code (Why would I need 999 latiosite?)
These are just a few reasons I can think up.
There's plenty of reasons that are possible.
Theres an error in the database.
They are optimizing the code(s).
They are removing them in favor of a better code (Why would I need 999 latiosite?)
These are just a few reasons I can think up.
Error in the database for 3 specific codes - of which are the only ones that aren't possible through normal ingame play?
Optimizing what? What would they optimize about Lati@site or the simple form change code? They were working fine.
Other 999 item codes for the other Mega Stones would be removed too.
The sudden reversal is obviously due to Nintendo exerting pressure on Datel to not allow players to obtain illegal/unreleased things in their games.
Its Nintendo's intellectual property. They can deem it unfit to use and more importantly that Datel is smearing their image releasing this IP without their permission.Also, how is cheating in a videogame something that can be settle in court? come on!
Sometimes it seems that people seriously forget this is a videogame.
If I had to guess, Nintendo might have threatened court action if they didn't remove those 3 codes and ceased making illegal codes. They'd allow the others as to not give Datel a reason to sue back -- the only things they wanted removed were the ones that allowed illegal modifications; the rest were all ease of use codes which weren't very gamebreaking. If nobody hears back from Datel, there might have been a 'hush' clause as well.
Its Nintendo's intellectual property. They can deem it unfit to use and more importantly that Datel is smearing their image releasing this IP without their permission.
Just a guess.
Its Nintendo's intellectual property. They can deem it unfit to use and more importantly that Datel is smearing their image releasing this IP without their permission.
Just a guess.
Can you explain how these codes are illegal? There is a fair use law, at least in the US, presumably in the UK (where these guys are headqurtered) as well. Simply put, if you are only modifiying a couple bytes of code that makes up gigabytes in total, that would be covered under fair use. Further, Action replay has been around for DECADES. Do you really think that Nintendo waited until NOW to care about this? What about all of the websites that serve up pre-made pokemon for previous versions of the game? And sites that sell freely list roms of games that are, to this day, being re-released on virtual console? There are way bigger fish to fry. It simply doesn't add up.
Datel is really bad at getting back to people with technical problems. I "fixed" my issues connecting the game, but it's been over a week when I emailed them and I haven;t received a response. From what i read, responses from them are like unicorns. I think you are reading into this too much.
Unreleased content that can be used against unwitting players. Times are different relative to 20 years ago when all multiplayer gaming was confined to the same room & console.
Datel has a monopoly and Nintendo can attempt to shut it down; in past gens where there were multiple public solutions to unlock data, X/Y are different. Doesn't take that much effort to threaten a lawsuit. X/Y is their current gen top tier title, protecting their content while it still is a few months post release is in their best interest.
This is a product being sold at Gamestop, their retail partner. Nintendo doesn't want to piss off one of their business allies trying to scrub one of Gamestop's more profitable accessories. The DSi action replay even used a flashcard like game spoof using copyrighted nintendo code * and Nintendo never bothered to block it like they did other flashcards.So you think that the reason Nintendo cares more this gen than the previous gens is because Datel has a monopoly on the hack? That is... outlandish. It's not even the true definition of Monopoly, actually. By those standards a person could go after Nintendo for having a Monopoly on Pokemon.
One thing we can agree on is that it doesn't take much to threaten a lawsuit. But if that is where we are going it is HIGHLY dubious that Nintendo would simply stop there and not just want to take the whole thing down. I am almost certain that is not at all what is happening here. What I am NOT certain of is what actually is happening.
Another possibility is that they are only allowing the 'PRO" version of the Powersaves access to the unreleased code in order to tempt more people to get it.
And better yet, don't make it so OP that people are literally screwed over by it.if you didnt want people finding your stuff hidden in your game, you should'nt put it in the game when you release it