Hacking DARKCORP. Do you use it?

Yes or No?

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Slyakin

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I was considering it, and I know how, but I just wondered how many of you guys have it. Anyone?

In case you don't know, it lets you run disks directly through the Disc Channel.
 

Szalkow

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I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
 

gameking66

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Szalkow said:
I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
As far as actual gameplay goes USB loading is inferior in all aspects (with a cIOS). Only BCA games need patching if you're using a disc (but that also applies to USB loading) and only 1 game fails without a workaround.
 

Defiance

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If you you don't have an external hard drive, (like I do,) then yes, use it. It is actually really convenient not really having to launch any channels or needing an SD card. Just make sure you have a nand backup anyway.
 

Krestent

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gameking66 said:
Szalkow said:
I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
As far as actual gameplay goes USB loading is inferior in all aspects (with a cIOS). Only BCA games need patching if you're using a disc (but that also applies to USB loading) and only 1 game fails without a workaround.
So how is USB loading inferior?
 

harmor

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tattar8 said:
gameking66 said:
Szalkow said:
I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
As far as actual gameplay goes USB loading is inferior in all aspects (with a cIOS). Only BCA games need patching if you're using a disc (but that also applies to USB loading) and only 1 game fails without a workaround.
So how is USB loading inferior?
I would like to ask the same question.

I installed cIOSCorp to play CSI: Deadly Intent and the frame rate was horrible.
 

gameking66

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harmor said:
tattar8 said:
gameking66 said:
Szalkow said:
I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
As far as actual gameplay goes USB loading is inferior in all aspects (with a cIOS). Only BCA games need patching if you're using a disc (but that also applies to USB loading) and only 1 game fails without a workaround.

So how is USB loading inferior?
the frame rate was horrible.
>Implying that cIOSCorp had something to do with it.

QUOTE(tattar8 @ Apr 22 2010, 12:05 AM)
So how is USB loading inferior?
A handful of games need patches and some don't even work. cIOSCorp has had problems with only 2 games.
 

harmor

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gameking66 said:
harmor said:
tattar8 said:
gameking66 said:
Szalkow said:
I consider USB loading to be superior in nearly all respects. If I was a disc user, I would still use a cIOS and NeoGamma rather than install a slew of modded IOSes. I am also wary of any softmods which overwrite normal files and risk breaking the Wii's core functionality.

The only advantage of DarkCORP is its transparency - a casual Wii user would have an easier time understanding a system that operates the same as a normal Wii.
As far as actual gameplay goes USB loading is inferior in all aspects (with a cIOS). Only BCA games need patching if you're using a disc (but that also applies to USB loading) and only 1 game fails without a workaround.
So how is USB loading inferior?
the frame rate was horrible.
>Implying that cIOSCorp had something to do with it.
No but with or without cIOSCorp discs run at a slower speed (3x I believe) compared to USB Loaders which run at 6x.
 

Szalkow

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By virtue of DVD drive read speeds, USB loading is faster than cIOSCORP and even untouched Wii disc drives. When was the last time you played Metroid Prime 3 with virtually no door lag from a disc?

cIOSCORP/cIOS disc loading: 3x read
Native disc, w/ or w/o modchip: 6x read
USB: USB2 transfer limit (up to ~12x)

As for changing settings - it's a toggle switch in whatever USB loader you use. It takes me less time to install a game to my WBFS partition, change the settings in WiiFlow, and create a Loadstructor/Crap channel loader (about ten minutes total) than it ever did to burn and verify a DVD at 2x write speed (20mins).

I think I'll take higher play speeds, simple and clean GUI, no disc swapping, and speedy installation over a small improvement in ease of use.
 

gameguy95

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Slyakin said:
I was considering it, and I know how, but I just wondered how many of you guys have it. Anyone?

In case you don't know, it lets you run disks directly through the Disc Channel.
use it but make a NAND backup first to be on the safe side
 

Krestent

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gameking66 said:
tattar8 said:
So how is USB loading inferior?
A handful of games need patches and some don't even work. cIOSCorp has had problems with only 2 games.
So about 2 games not working makes USB loading inferior when it improves about 2000?
blink.gif
blink.gif
 

gameking66

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tattar8 said:
gameking66 said:
tattar8 said:
So how is USB loading inferior?
A handful of games need patches and some don't even work. cIOSCorp has had problems with only 2 games.
So about 2 games not working makes USB loading inferior when it improves about 2000?
blink.gif
blink.gif
>Implying that anyone would play 2000 games.

cIOSCorp is only slow for loading screens, the gameplay is more compatible overall.
 

urherenow

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Wiikey2 FTW
yaywii.gif


simple ui...? What's more simple then clicking on the disc channel and clicking "start"?

speed (=lag) is the ONLY advantage of USB loading. The only time that ever bothered me was in intro videos (like SSBB). But With the Wiikey2, I get all the speed and use the disk channel.
 

YayMii

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I'm too lazy to get a USB drive (
mad.gif
no NTFS support), so I use cIOScorp to play my games. Haven't touched my Wii in a while, so I haven't updated to DARKcorp yet.
 

1NOOB

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i have had chip i installed in my wii when wiiclip was out , but the chip on it wasnt upgradable , so when i tried to find the patch for nsmb , i found about darkcorp (i think it was cioscorp before? ) and every game have been working since then : D!
 

elimist

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i use usb because I don't have to buy 50 disks to play at half the normal read speed of a wii game. I also like choosing a game in cfg loader or usb gx with point and click.
 

Szalkow

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urherenow said:
simple ui...? What's more simple then clicking on the disc channel and clicking "start"?
That's why Loadstructor/Crap forwarders are awesome. I fire up WiiFlow or whatever to view my full list of games, but I have my favorites (about two pages worth) as channels. It's the same as if it were the disc channel (faster, even, since it doesn't have to queue the disc) and requires no disc swapping. Also, what could be easier for guests than "click the channel of the game you want"?
 

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