meh another mario kart game.......
yeah it's kinda like COD. Add a few things here and there and call it new.
Basically the same game in new clothing
meh another mario kart game.......
meh another mario kart game.......
yeah it's kinda like COD. Add a few things here and there and call it new.
Basically the same game in new clothing
Call of Duty doesn't get new mechanics.meh another mario kart game.......
yeah it's kinda like COD. Add a few things here and there and call it new.
Basically the same game in new clothing
But just like Call of Duty, there's differentweaponspower ups,mapstracks, and some new mechanics here and there.
Yes, I was defending both Call of Duty and Mario Kart there, not insulting one or both.
by downsizing I meant going from 12 racers (including AI) down to 8 racers (human or AI). i wasn't really sure about MKDS' online, since i can't remember if i've ever been against seven other players when i used to play online (well, the few times that i did, everybody snaked or cheated).Hmm... not really sure what to say about the downsizing of grand prix... did the DS version not support 8 player online? If it didn't, then I guess it makes sense, cutting down on the max racers to support more online.
Besides, it probably doesn't look like it, but MK7 looks like it'll need all the 3DS' muscle (or what little it has, as some would argue) to pump out 60FPS of 8player online mayhem.
Still, 12 racers all having a go at each other was pretty damn fun, but in the end it's definitely just a few front runners vying for the top spot, with the rest just throwing anything they can to spoil their fun.
What do you mean by downsizing of grand prix?
The DS version only supported 4 player online, that's a good boost to 8 player online. Online sure be much fun now compared to the DS version.
I'm glad they got rid of the Wii gimmicks like the raincloud, mega mushroom and the pow block!
by downsizing I meant going from 12 racers (including AI) down to 8 racers (human or AI). i wasn't really sure about MKDS' online, since i can't remember if i've ever been against seven other players when i used to play online (well, the few times that i did, everybody snaked or cheated).Hmm... not really sure what to say about the downsizing of grand prix... did the DS version not support 8 player online? If it didn't, then I guess it makes sense, cutting down on the max racers to support more online.
Besides, it probably doesn't look like it, but MK7 looks like it'll need all the 3DS' muscle (or what little it has, as some would argue) to pump out 60FPS of 8player online mayhem.
Still, 12 racers all having a go at each other was pretty damn fun, but in the end it's definitely just a few front runners vying for the top spot, with the rest just throwing anything they can to spoil their fun.
What do you mean by downsizing of grand prix?
The DS version only supported 4 player online, that's a good boost to 8 player online. Online sure be much fun now compared to the DS version.
I'm glad they got rid of the Wii gimmicks like the raincloud, mega mushroom and the pow block!
anyways, super excited on this one. i'm liking everything about it so far. heck, if this and Revelations came out at around the same time, i'd choose this. but then i'd probably make ridiculous loans so i can get Revelations as well.
what a surprise seeingguildpeople bashing a videogame, even more surprising is seeinghimthem bashing a nintendo game...
Watch your tongue Mr. "Magazine Staff"what a surprise seeingguildpeople bashing a videogame, even more surprising is seeinghimthem bashing a nintendo game...
I made like two posts, one of them defending the game.
So shut your mouth.
still 50/50 whether to buy this and a 3DS this week, having played every Mario Kart in the series on day one. i'm sorely dissapointed Nintendo have completely killed off what became a core gameplay/handling mechanic in the series - ability to generate your own mini turbos, or 'snaking' to use a more loaded term. this is what made multiplayer games and time trialling so much fun in MK64, DD, MKDS (when playing with good players).
well that clears things up then.by downsizing I meant going from 12 racers (including AI) down to 8 racers (human or AI). i wasn't really sure about MKDS' online, since i can't remember if i've ever been against seven other players when i used to play online (well, the few times that i did, everybody snaked or cheated).Hmm... not really sure what to say about the downsizing of grand prix... did the DS version not support 8 player online? If it didn't, then I guess it makes sense, cutting down on the max racers to support more online.
Besides, it probably doesn't look like it, but MK7 looks like it'll need all the 3DS' muscle (or what little it has, as some would argue) to pump out 60FPS of 8player online mayhem.
Still, 12 racers all having a go at each other was pretty damn fun, but in the end it's definitely just a few front runners vying for the top spot, with the rest just throwing anything they can to spoil their fun.
What do you mean by downsizing of grand prix?
The DS version only supported 4 player online, that's a good boost to 8 player online. Online sure be much fun now compared to the DS version.
I'm glad they got rid of the Wii gimmicks like the raincloud, mega mushroom and the pow block!
anyways, super excited on this one. i'm liking everything about it so far. heck, if this and Revelations came out at around the same time, i'd choose this. but then i'd probably make ridiculous loans so i can get Revelations as well.
Umm MarioKart DS always had 8 racer on local WiFi connection or even single player in-game, unless you're comparing to Wii version 12 player racer. This is a handheld so I'd only compare it to something closer such as the DS, not a home console.
*cancelles pre-order*From what I've heard....no, he is not one of the starting or unlockable 8 characters.B-But does it have Waluigi!?
Make way for Queen Bee and Wiggler instead!
What I like about this review at CVG is that the author recognises MKW was too casual. "For all that was good about Mario Kart Wii, you couldn't in a month of shy guys claim that it was much of a competitive racer." and he later says how MK7 manages to fix it, so that gives me hope. He seems like he actually knows kart. So I think you're right, it shouldn't be as bad. It does share the same MT mechanics though, so it won't be a drastic reform.still 50/50 whether to buy this and a 3DS this week, having played every Mario Kart in the series on day one. i'm sorely dissapointed Nintendo have completely killed off what became a core gameplay/handling mechanic in the series - ability to generate your own mini turbos, or 'snaking' to use a more loaded term. this is what made multiplayer games and time trialling so much fun in MK64, DD, MKDS (when playing with good players).
Nintendo definitely tried to please the casual crowd (to be fair this is most people that play MK) when they neutered MT generating ability in the Wii version. Personally I think the Wii version is the worst version by a long shot. It had no depth and world record/time trialling didn't progress like the earlier versions (people are still going hard at DD/MKDS). The fact that some reviewers are referring to Double Dash as a low point in the series or that 'snaking' only existed in the DS version shows they have no idea what they're talking about.
I think this will be better than the Wii version, maybe a lot better, but I can't imagine it'll be anywhere near the high points in the series, which I'd consider to be Double Dash and MKDS. Hopefully there are some cool skill based mechanics to be discovered to reward better players, but sliding is always gonna be more fun Any thoughts?
Maybe waluigi will be a dlc character. =]*cancelles pre-order*From what I've heard....no, he is not one of the starting or unlockable 8 characters.B-But does it have Waluigi!?
Make way for Queen Bee and Wiggler instead!
They took Waluigi out for a freaking bee and a worm!? Whoever mae that choice deserves to be shot!