Crytek Goes Mobile

GeekyGuy

Professional loafer
OP
Former Staff
Joined
Jun 21, 2007
Messages
5,089
Trophies
1
XP
2,329
Country
United States
ulOyh.jpg

If you were expecting the developers of Far Cry and Crysis to follow in the footsteps of their console/PC contemporaries when breaking into the mobile scene, you might be in for a bit of a disappointment. Crytek's new game for iOS and Android devices isn't a mature adventure or even a trimmed-down shooter of any sort; rather, it's a puzzle game entitled "Fibble – Flick ‘n’ Roll."

"The way that people play games on mobile devices is a real blessing," Cevat Yerli, CEO & President of Crytek said in a recent press release. "This allows us to get back to our roots, experiment and focus our energy on creating great gameplay experiences while still keeping Crytek’s high production values.”

In a plot curiously similar to the original Pikmin game, an E.T. named Fibble (not to be confused with Star Trek's tribbles) crash lands on Earth and will require the aid of "Minis" with a variety of special abilities in order to help make his way back home. Fibble – Flick ‘n’ Roll is due out sometime in Spring 2012.



:arrow: Source: Crytek
 

Qtis

Grey Knight Inquisitor
Member
Joined
Feb 28, 2010
Messages
3,817
Trophies
1
Location
The Forge
XP
1,715
Country
Antarctica
Interesting. Very interesting. If they could just generate some kind of new form of gaming on the mobiles (or at least make the ones now available work even half as well as Angry Birds (smooth, no lag, etc)). Go Crytek I guess? :P
 

Gahars

Bakayaro Banzai
Member
Joined
Aug 5, 2011
Messages
10,255
Trophies
0
XP
14,578
Country
United States
Here's a friendly suggestion; why not take all your resources devoted to making this game and divert them to (along with the rest of the money needed to handle production costs) Free Radical/Crytek UK so we can get a new Timesplitters sometime in my lifetime? Please?

Unless you're making this game to fund that project, of course. In that case, by all means Fibble away.
 

You may also like...

General chit-chat
Help Users
  • K3N1 @ K3N1:
    And If you get a part that might be defective you'd need to wait longer and spend more
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    Unless there are additions that need to be done.
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    @K3N1,
    You're right.
    +1
  • K3N1 @ K3N1:
    Why it's better to buy directly from reputable sources
    +2
  • M4x1mumReZ @ M4x1mumReZ:
    Yes, and not from some shitty Chinese store.
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    They are many repetable component stores to name such as RS Components.
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    But then there's added tax to the mix.
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    Makes them more expensive. :(
  • K3N1 @ K3N1:
    Rumors going around about USB4
  • M4x1mumReZ @ M4x1mumReZ:
    It has been discussed for quite a long time now.
    +1
  • K3N1 @ K3N1:
    It's about time for the upgrade
    +1
  • M4x1mumReZ @ M4x1mumReZ:
    I'm fine with everything USB wise.
    +1
  • Shape @ Shape:
    USB is fine, but shouldn't it be replaced with bulky, hard to use cables and all sorts of proprietary male-female connector port shapes?
    +1
  • Shape @ Shape:
    It's so frustrating to have one simple cable that you can plug in upside down for everything!!!
    +1
  • K3N1 @ K3N1:
    USB4 can do up to 40gbps I'd welcome it
    +1
  • K3N1 @ K3N1:
    From a Linus video it's essentially just a type c with an advanced chip
    +1
  • Shape @ Shape:
    40Gbps is just going to result in even more more lazy developers writing sub-optimal, lazy code.
    +2
  • K3N1 @ K3N1:
    How? That transfer speed is insane
    +1
  • K3N1 @ K3N1:
    That's like saying fast transfers is going to be the downfall of gaming
    +2
  • K3N1 @ K3N1:
    Then when devs that actually do take their time makes people cry over them taking their time and having to wait even longer
    +2
  • Shape @ Shape:
    Very astute observations, but you failed to take into account people like me who prefer devs to take their time despite longer waits and really, really dislike the suboptimal approaches many studios are taking with game development in this day and age. Catering to the customers with impatient impulses for instant-gratification is a super-profitable business strategy in the short term, sure, but it is an untenable business strategy in the longer term simply because you cannot guarantee you can produce a quality game in that timespan repeatedly. Therefore, you will have to abuse your workforce or partake in other inethical practices in order to compete in the marketplace and remain profitable.
    +1
  • K3N1 @ K3N1:
    Not really a fail the general public just doesn't know how to wait I don't see what faster transfer speeds have to do with that
    +2
  • K3N1 @ K3N1:
    That's why GTA games are so great because they have that 5-10 year wait and most new sports games are updated roasters they can't really do much improvement with them because not much their is to improve but on the other hand you get a new cod game every year and it makes millions per year so why stop the cash flow if people are dumb enough to buy every new game peryear
    K3N1 @ K3N1: https://www.nytimes.com/2022/11/30/arts/music/christine-mcvie-dead.html