Croc: Legend of Gobbos is getting a remaster, out this year
I'm the one person who thought the original had OK controls for the era. It's tank controls ala Tomb Raider or Resident Evil, but the game is built around that setup. It's not a fast-paced action-platformer, the whole game is designed for the fact that you don't have full analog control over Croc, for example things like falling platforms give you a long period to get off them because the devs know you need to rotate to face the next platform, then jump to it.
In the decades since, that's (quite fairly) become unacceptable in platformers, because analog control is better, but I have to wonder how much of a rework the game will need to handle modern controls. Since the stages were designed around the original tank controls, just adding full analog control to the existing game isn't going to make it a modern platformer. This is sort of evidenced by the fact that they added analog controls to the game at the last minute on PS1 and they're really bad. Bizarrely, you're actually better off playing with analog turned off using the D-pad.
Just because you didn't, doesn't mean no one else does.The remaster nobody asked for
true lmao. R&C is all i needOkay, come on, where are the faithful remakes for Ratchet & Clank PS2 quadrilogy?
Crash Bandicoot got one, Spyro got one, and now bloody CROC gets one, but not Ratchet; what, do Insomniac and Sony not think a remake collection would sell gangbusters, far more than the mediocre sequels they keep making for him?
It's called Gladiator in PAL regions - in fact, all the PS2 sequels got renamed in PAL, for some reason, mostly dropping the innuendo-laden subtitles for just the number.true lmao. R&C is all i need
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i want a Ratchet Deadlocked remaster (funny is that game is named Ratchet: Gladiator in germany)