but in order to see the changes you have to edit and load the XML file, which is in /usb-loader/, what if I wanted to locate the xml file right in /apps/coverfloader/ , would it recreate the /usb-loader/ and be empty?
my ultimate goal is to have one root directory on either the SD or USB for /apps/coverfloader and no SD root folders.. if possible
oh I think I might try and take a look at some of code now... once I figure how to compile the source on my MAC.. its all new to me
To stop it recreating the standard dirs you should make the changes WITHIN CoverFloader rather than on your computer...
Posts merged
QUOTE(WiiCrazy @ Mar 17 2010, 12:22 AM) @fishears : hey dude, do you have support for direct launching in coverfloader?
So if yes could you make a different build (with precompilation macros) so that the resulting dol doesn't contain any unused parts like playing banner sound & zip stuff & images that won't display and so on?
It would be a good direct launcher.
If it supports argument passing I can add support for that in Crap too (forwarder style)
Btw recently I removed unmanaged code from Crap, maybe I can make a separate release for Mono... dunno...