jhoff80 said:There's something about the officially compiled versions that is just ridiculously slow at loading the covers. Maybe it's a different version of the libraries used or something, but I'd been using the revisions for a while, and then switched to RC7U1, which was ridiculously slow at loading covers. Then, I switched to rev 709 compiled from another source, which was much faster again. Then, I just attempted to use RC7U2, and it's very slow again.
Seriously, it's slow enough at loading the covers that it bogs everything down. When clicking on a game, there's a hitch for five seconds before it shows the game menu.
Maybe you might want to check into the libraries that read from the SDHC card or something before the next time you compile? I don't know. I'll definitely be reverting to the rev 709 build I'd been using though.
jhoff80 said:There's something about the officially compiled versions that is just ridiculously slow at loading the covers. Maybe it's a different version of the libraries used or something, but I'd been using the revisions for a while, and then switched to RC7U1, which was ridiculously slow at loading covers. Then, I switched to rev 709 compiled from another source, which was much faster again. Then, I just attempted to use RC7U2, and it's very slow again.
Seriously, it's slow enough at loading the covers that it bogs everything down. When clicking on a game, there's a hitch for five seconds before it shows the game menu.
Maybe you might want to check into the libraries that read from the SDHC card or something before the next time you compile? I don't know. I'll definitely be reverting to the rev 709 build I'd been using though.
rutny said:@ Devs -
Out of curiosity, will you be looking for other options in regards to getting covers for the coverfloader due to recent events? I saw where one guy said he could do it for the community for free....dunno just a thought....it does sorta take the kick out of kick ass app for those who dont want to feel forced to donate to have that functionality working...
*sigh* where does it end....next thing you know...uploaders are going to start wanting money for what they upload....strange things are brewing![]()
WiiMonkey said:Is there a channel forwarder for this loader thanks
It's not the covers that cost, it's the massive bandwidth useage (and from what I've read it IS massive). It's not free to run a webserver you know, and I for one am grateful for them keeping it "free" for as long as they have. You only need make a one off donation of as little as $1 - it's not exactly extortionate is it ?rutny said:@ Devs -
Out of curiosity, will you be looking for other options in regards to getting covers for the coverfloader due to recent events? I saw where one guy said he could do it for the community for free....dunno just a thought....it does sorta take the kick out of kick ass app for those who dont want to feel forced to donate to have that functionality working...
*sigh* where does it end....next thing you know...uploaders are going to start wanting money for what they upload....strange things are brewing![]()
TroyTheZombie said:WiiMonkey said:Is there a channel forwarder for this loader thanks
Yeah, just click on the link in my sig.
