Hacking Configurable USB Loader

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MasterMan said:
Hey, Dr. Clipper. I think nobody saw what i've posted earlyer. So, what do you think of when we select a game and the game description shows up, we could use UP/DOWN on d-pad to scroll the text? I know it's a minor request, but i like to read infos of games
smile.gif
+1
 
retroguy said:
MasterMan said:
Hey, Dr. Clipper. I think nobody saw what i've posted earlyer. So, what do you think of when we select a game and the game description shows up, we could use UP/DOWN on d-pad to scroll the text? I know it's a minor request, but i like to read infos of games
smile.gif
Yes please, this would be amazing to see and to scroll in the whole description!
 
retroguy said:
Is it possible to organize games in categories? Preferably from within the loader. I did find the option of profiles (could be used to have 'categories' I guess), and I made a few profiles in the configurator tool. they show up in the loader, but when I'm in the loader I can't get games subdividede into these profiles.

OK, I found a way to subdivide games into 'categories', but it's not very convenient: the default profile is 'default' and used for favourites. If you want a sports game in for instance the sports profile, then you first have to change from the default profile to the sports profile and then add the sports game as a favourite to that sports profile. This can be done for all games of course, just change to the appropriate profile before you add a game to that profile. Then, when you are in the main screen and you push 2, you see the games that you added (as favourites) to the profile which is active. So this works, sort of.

However, if you want to see the 'favourite' games in the other profiles (like, platform, racing, etc.), you first have to change your active profile and then via button 2 you can see the games for that other profile. That is a bit of a hassle.

In short, I don't think that it is possible to toggle quickly through the different profiles with there favourite games, but perhaps this quick toggle feature could be added (for instance, when you are in the favourites screen, toggle through profiles by pushing left/right), or another way of game categorizing in the loader.

That feature, together with the suggestion of MasterMan, would make this loader even more awesome.
laugh.gif
 
Firstly kudos to the guys who spent their time and effort to write CFG USB loader and also the configurator for CFG..... two top pieces of software!
yaywii.gif



Just a quick question, I've been trying to set the location of the covers to point to my USB HD, I know you have to edit the config.txt file and add in the line:
covers_path = xyz

all my covers are currently sitting on a FAT partition and I've tried using:
covers_path = fat1:/covers
covers_path = fat:/covers
covers_path = fat1:covers

but none of them seem to work...... is it possible to load the covers from USB?
I basically have 1x FAT, 1x NTFS and 1x WBFS partitions on my HD


Only cos i've got a small measly 2GB SD card and it's quite full..... >_
 
QUOTE said:
I am a very new user at the moment I have a forward channel setup to point to the Configurable USB loader on my SD card could some one explain what I would need to do to set this up as a full channel and not use the SD card.

Is there any reason why not to do this ? is there a risk ?

Thanks for your help
As stated, full channels are really silly and we don't recommend or make them. You can remove reliance on the SD card, though, if you have a drive that is NOT fully formatted as WBFS. To do this, just put the usb-loader and apps directories on a non-WBFS partition of the drive instead of the SD. HBC will still read the apps if the partition is formatted as WBFS, and the forwarder in the first post will read the apps if the partition is formatted as FAT32 or NTFS.

If your drive is formatted as WBFS, perhaps it's time to switch to one of the better formats. Instructions to trransfer games from a WBFS to FAT partition can be found here.

Thanks for your help and ideas clipper :-) and for telling me why the full channel is a bad idea, I only have a small USB drive at the moment
 
Say what is the code to make the game return to the CFG?
return_to_channel = ##0##, JODI, FDCL, AF1BF516, …

I tried FDCL and it took me back to my BootMii. I want to return to the CFG away a exit a game.
 
ap_tones said:
Just a quick question, I've been trying to set the location of the covers to point to my USB HD, I know you have to edit the config.txt file and add in the line:
covers_path = xyz

all my covers are currently sitting on a FAT partition and I've tried using:
covers_path = fat1:/covers
covers_path = fat:/covers
covers_path = fat1:covers
This is my setup, hope it helps... note that I have only ONE (NTFS) partition:
ntfs_write = 1
covers_path = ntfs:/usb-loader/covers
covers_path_2d = ntfs:/usb-loader/covers/front
covers_path_3d = ntfs:/usb-loader/covers/3d
covers_path_disc = ntfs:/usb-loader/covers/disc
covers_path_full = ntfs:/usb-loader/covers/full



QUOTE(TheWon @ Dec 31 2010, 04:41 AM) Say what is the code to make the game return to the CFG?
return_to_channel = ##0##, JODI, FDCL, AF1BF516, …

I tried FDCL and it took me back to my BootMii. I want to return to the CFG away a exit a game.
If you're using the one from this thread, try
return_to_channel = UCXF
 
Would it be possible to add the ability to change cover positioning, size, and spacing? This would allow for even more customizable themes.
 
I made some tests with Configurable and cIOS rev21 by Waninkoko.

I have a Wii with a Nintendo official system 4.3 plus IOS236, 3 HD (a WBFS, a FAT32 and an NTFS ones)…
I installed cIOS rev21 as follows:
slot 247 : base 58
slot 248 : base 37
slot 249 : base 56
slot 250 : base 57

I tried to load a game with all the cIOSes (247-250). This is what happens to me in both v62 and v63a3:

FAT32 and NTFS HD
Games loaded fine with 248base37 and 249base56
Same games provide the following error with 247base58 and 250base57:
Error setting up fragments 0 3
ID mismatch [SB4P01] []


WBFS HD
Games loaded fine with 248base37 and 249base56
Same games freeze the Wii with wiimote off when 247base58 and 250base57 are used.

Any ideas?

BTW, I saw the following post:

oggzee said:
frag stands for fragments and is the system that allows to use FAT, NTFS and EXT2FS filesystems.
Actually, I have [FRAG] also in my WBFS HD….

Thanks to all the devs,

Cambo
 
ap_tones said:
Firstly kudos to the guys who spent their time and effort to write CFG USB loader and also the configurator for CFG..... two top pieces of software!
yaywii.gif



Just a quick question, I've been trying to set the location of the covers to point to my USB HD, I know you have to edit the config.txt file and add in the line:
covers_path = xyz

all my covers are currently sitting on a FAT partition and I've tried using:
covers_path = fat1:/covers
covers_path = fat:/covers
covers_path = fat1:covers

but none of them seem to work...... is it possible to load the covers from USB?
I basically have 1x FAT, 1x NTFS and 1x WBFS partitions on my HD


Only cos i've got a small measly 2GB SD card and it's quite full..... >_
 
cambric said:
Same games provide the following error with 247base58 and 250base57:
Error setting up fragments 0 3
ID mismatch [SB4P01] []
WBFS HD
Games loaded fine with 248base37 and 249base56
Same games freeze the Wii with wiimote off when 247base58 and 250base57 are used.
Any ideas?
See here:
http://gbatemp.net/t147638-configurable-us...t&p=3357161

cambric said:
BTW, I saw the following post:
QUOTE(oggzee @ Dec 29 2010, 04:28 PM) frag stands for fragments and is the system that allows to use FAT, NTFS and EXT2FS filesystems.
Actually, I have [FRAG] also in my WBFS HD….
Thanks to all the devs,
Cambo
Yes the frag module is loaded always if possible even if it's not used later.
 
im testing out my new NTFS drive, and i changed the config file so everything leads to the NTFS1 partition, it pulls up my bg music fine, but wont pull up the box arts.. any idea why?

music = NTFS1:/usb-loader/Music.ogg (works)
device = usb
partition = NTFS1
download_all_styles = 0
cover_style = 3d
covers_path = NTFS1:/usb-loader/covers (doesnt work)
covers_path_3d = NTFS1:/usb-loader/covers/3d (doesnt work)
covers_path_disc = NTFS1:/usb-loader/covers/disc (doesnt work)

trying to redownload the covers via the loader causes the loader to code dump (63b2)
 
GolfDude said:
im testing out my new NTFS drive, and i changed the config file so everything leads to the NTFS1 partition, it pulls up my bg music fine, but wont pull up the box arts.. any idea why?

music = NTFS1:/usb-loader/Music.ogg (works)
device = usb
partition = NTFS1
download_all_styles = 0
cover_style = 3d
covers_path = NTFS1:/usb-loader/covers (doesnt work)
covers_path_3d = NTFS1:/usb-loader/covers/3d (doesnt work)
covers_path_disc = NTFS1:/usb-loader/covers/disc (doesnt work)

trying to redownload the covers via the loader causes the loader to code dump (63b2)
do you have the line in your config file that allows ntfs writes? ntfs is also case sensitive, so make sure the paths and your config have the same case.
 

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